0.000 2025-08-02 12:45:10; Factorio 2.0.62 (build 83655, linux64, steam, space-age) 0.000 Operating system: Linux 0.000 Initializing Steam API. 0.000 Program arguments: "/home/coda/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" 0.000 Config path: /home/coda/.factorio/config/config.ini 0.000 Read data path: /home/coda/.local/share/Steam/steamapps/common/Factorio/data 0.000 Write data path: /home/coda/.factorio [1607299/1718251MB] 0.000 Binaries path: /home/coda/.local/share/Steam/steamapps/common/Factorio/bin 0.004 System info: [CPU: AMD Ryzen 7 7700X 8-Core Processor, 16 cores, RAM: 63402 MB] 0.004 Environment: DISPLAY=:1 WAYLAND_DISPLAY=wayland-1 DESKTOP_SESSION=sway XDG_SESSION_DESKTOP=sway XDG_CURRENT_DESKTOP=sway SDL_VIDEODRIVER= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD= 0.004 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.378 Video driver: x11 0.378 Available displays: 3 0.378 [0]: DP-3 24" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz} 0.378 [1]: DP-2 24" - {[3840,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz} 0.378 [2]: DP-1 24" - {[1920,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz} 0.545 Initialised OpenGL:[0] AMD Radeon RX 7800 XT (radeonsi, navi32, LLVM 19.1.7, DRM 3.61, 6.12.35+deb13-amd64); driver: 4.6 (Core Profile) Mesa 25.0.7-2 0.545 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes 0.545 [Version] 4.6 0.560 Graphics settings preset: very-high 0.560 Dedicated video memory size 16368 MB (detected from AMD Radeon RX 7800 XT (RADV NAVI32); VendorID: 0x1002; DeviceID: 0x747e) 0.577 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.577 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.582 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.610 Joystick device connected: instance: 0, PS4 Controller 0.610 Joystick device connected: instance: 1, Sony Computer Entertainment Wireless Controller 0.610 Game controller connected: instance: 0, PS4 Controller, PS4 Controller 0.610 Game controller connected: instance: 1, PS4 Controller, Sony Computer Entertainment Wireless Controller 0.646 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.646 Info ModManager.cpp:444: FeatureFlag freezing = true 0.646 Info ModManager.cpp:444: FeatureFlag quality = true 0.646 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.646 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.646 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.646 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.883 Loading mod core 0.0.0 (data.lua) 0.884 Game controller disconnected: instance: 0, Microsoft X-Box 360 pad 0, Microsoft X-Box 360 pad 0 0.942 Joystick device disconnected: instance: 0 0.951 Loading mod base 2.0.62 (data.lua) 1.016 Loading mod elevated-rails 2.0.62 (data.lua) 1.030 Loading mod quality 2.0.62 (data.lua) 1.038 Loading mod space-age 2.0.62 (data.lua) 1.135 Loading mod base 2.0.62 (data-updates.lua) 1.143 Loading mod quality 2.0.62 (data-updates.lua) 1.153 Loading mod space-age 2.0.62 (data-updates.lua) 1.206 Checksum for core: 150872762 1.206 Checksum of base: 870659133 1.206 Checksum of elevated-rails: 3379156108 1.206 Checksum of quality: 3594706471 1.206 Checksum of space-age: 1162365570 1.403 Prototype list checksum: 790204923 1.435 Loading sounds... 1.555 Info PlayerData.cpp:66: Local player-data.json unavailable 1.555 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1753943977 1.556 Post-data load graphics options: [Light occlusion: YES] 1.644 Crop bitmaps. 1.646 Parallel sprite loader initialized (threads: 16, bitmaps: 8393) 7.382 Initial atlas bitmap size is 16384 7.389 Created an atlas bitmap (size 16384x16368) [none] 7.398 Created an atlas bitmap (size 16384x16380) [none] 7.409 Created an atlas bitmap (size 16384x16384) [none] 7.410 Created an atlas bitmap (size 16384x15080) [none] 7.412 Created an atlas bitmap (size 16384x16384) [low-object] 7.412 Created an atlas bitmap (size 4096x2496) [low-object] 7.412 Created an atlas bitmap (size 16384x14140) [corpse-decay] 7.412 Created an atlas bitmap (size 16384x9316) [decal] 7.413 Created an atlas bitmap (size 16384x5596) [none] 7.413 Created an atlas bitmap (size 1676x79) [not-compressed] 7.413 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 7.413 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 7.416 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 7.416 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 7.416 Created an atlas bitmap (size 8192x5760) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 7.416 Created an atlas bitmap (size 8192x2608) [mipmap] 7.416 Created an atlas bitmap (size 3504x768) [mipmap] 7.416 Created an atlas bitmap (size 4096x3152) [mipmap] 7.416 Created an atlas bitmap (size 4096x3152) [mipmap] 7.416 Created an atlas bitmap (size 4096x3152) [mipmap] 7.417 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 7.417 Created an atlas bitmap (size 16384x6120) [alpha-mask] 7.430 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 7.432 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 7.432 Created an atlas bitmap (size 16384x3852) [shadow, linear-magnification, alpha-mask] 7.432 Created an atlas bitmap (size 8192x4016) [shadow, mipmap, linear-magnification, alpha-mask] 7.432 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 7.432 Loading 3D bitmaps. 7.478 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 7.556 Parallel sprite loader initialized (threads: 15, bitmaps: 8393) 18.034 Sprites loaded 18.044 Generated mipmaps (4) for atlas [4] of size 16384x16384 18.044 Generated mipmaps (4) for atlas [5] of size 4096x2496 18.046 Generated mipmaps (3) for atlas [10] of size 16384x4240 18.047 Generated mipmaps (3) for atlas [11] of size 4096x3040 18.050 Generated mipmaps (3) for atlas [12] of size 16384x16352 18.052 Generated mipmaps (3) for atlas [13] of size 16384x4944 18.053 Generated mipmaps (3) for atlas [14] of size 8192x5760 18.088 Generated mipmaps (3) for atlas [15] of size 8192x2608 18.088 Generated mipmaps (3) for atlas [16] of size 3504x768 18.089 Generated mipmaps (3) for atlas [17] of size 4096x3152 18.108 Generated mipmaps (3) for atlas [18] of size 4096x3152 18.109 Generated mipmaps (3) for atlas [19] of size 4096x3152 18.109 Generated mipmaps (5) for atlas [20] of size 8192x3888 18.110 Generated mipmaps (3) for atlas [25] of size 8192x4016 18.118 Custom mipmaps uploaded (3490) 18.131 Video memory usage: 3609.29 MB (Atlases: 3478.99 MB, Textures: 130.30 MB) 18.177 Factorio initialised 18.185 Steam Storage Quota: 23018/23841 105.539 Joining game IP ADDR:({[2600:1700:3ec1:42c0:ffff::]:34197}) 105.539 Info UDPSocket.cpp:43: Opening socket 105.539 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 105.539 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 106.041 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 106.557 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 107.074 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 107.574 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 108.091 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 108.607 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 109.122 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 109.638 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 110.139 Info UDPSocket.cpp:410: Sendto failed (but can be probably ignored): Network is unreachable 115.540 Error ClientMultiplayerManager.cpp:86: MultiplayerManager failed: "Could not establish network communication with server." 115.540 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Connecting) to(InitializationFailed) 134.191 Info ClientMultiplayerManager.cpp:199: Quitting multiplayer connection. 134.191 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(InitializationFailed) to(Disconnected) 134.191 Info UDPSocket.cpp:237: Closing socket 134.191 Info UDPSocket.cpp:267: Socket closed 151.099 Joining game IP ADDR:({172.9.232.191:34197}) 151.099 Info UDPSocket.cpp:43: Opening socket 151.099 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 151.174 Connection refused 151.174 Info ClientMultiplayerManager.cpp:199: Quitting multiplayer connection. 151.174 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 151.176 Info UDPSocket.cpp:237: Closing socket 151.176 Info UDPSocket.cpp:267: Socket closed 156.341 Joining game IP ADDR:({172.9.232.191:34197}) 156.341 Info UDPSocket.cpp:43: Opening socket 156.341 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 156.407 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32). 156.408 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 156.408 Info ClientRouter.cpp:228: ConnectionAccepted 156.774 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload 156.774 Downloading file /home/coda/.factorio/temp/mp-download.zip (30191492 B, auxiliary 188 B, 60024 blocks) 156.776 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 163.819 Finished download (7 s, 30.1 MB, 4.2 MB/s) 163.843 Info ClientMultiplayerManager.cpp:727: updateTick(18446744073709551615) map download finished creating scenario 163.848 Loading map /home/coda/.factorio/temp/mp-download.zip: 30191492 bytes. 163.848 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 163.859 Loading level.dat: 82676150 bytes. 163.859 Info Scenario.cpp:153: Map version 2.0.62-0 164.677 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1753943969 164.684 Loading script.dat: 1222 bytes. 164.685 Checksum for script __level__/control.lua: 356394540 164.712 Info ClientMultiplayerManager.cpp:608: UpdateTick(15303923) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 165.548 Info ClientMultiplayerManager.cpp:608: UpdateTick(15304450) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 165.639 Info ClientMultiplayerManager.cpp:608: UpdateTick(15304450) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 165.706 Info GameActionHandler.cpp:4559: UpdateTick (15304454) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect) Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/Logging.cpp (59): logStackTrace src/Util/Logging.cpp (107): logAndAbortOrThrow src/Util/Logging.cpp (96): logAndAbortOrThrow _Z19ReleaseAssertFailedPKcjS0_ src/Util/Container/Optional.hpp (63): operator* src/LatencyStateAdapter.cpp (262): getRenderPosition src/GameController/GameControllerCursorDrawer.cpp (63): draw src/Graphics/CursorDrawerList.cpp (42): prepare src/MainLoop.cpp (1209): prepare src/MainLoop.cpp (767): mainLoopStep src/MainLoop.cpp (415): run src/Main.cpp (1401): fmain src/Main.cpp (1423): main 0x7fc976c5eca7 __libc_start_main _start 0xffffffffffffffff Stack trace logging done 166.947 Error Optional.hpp:63: *this was not true 166.947 Error CrashHandler.cpp:643: Received 6 Logger::writeStacktrace skipped. 166.947 Error CrashHandler.cpp:190: Map tick at moment of crash: 15304455 166.947 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.