0.000 2025-07-05 00:09:32; Factorio 2.0.55 (build 83138, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Torbe/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Torbe/AppData/Roaming/Factorio [334508/1702150MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.011 System info: [CPU: Intel(R) Core(TM) i5-14600KF, 20 cores, RAM: 6860/32613 MB, page: 9994/34661 MB, virtual: 4367/134217727 MB, extended virtual: 0 MB] 0.028 Memory info: 0.028 [0]: Kingston KF560C30-16 16384 MB 6000 MHz 1.1 v 64|64 0.028 [1]: Kingston KF560C30-16 16384 MB 6000 MHz 1.1 v 64|64 0.030 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: de] 0.415 Video driver: windows 0.415 Available displays: 1 0.415 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4060 Ti {0x05, [0,0], 2560x1440, 32bit, 165Hz} 0.452 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.620 Initialised Direct3D[0]: NVIDIA GeForce RTX 4060 Ti; id: 10de-2803; driver: nvldumdx.dll 32.0.15.7602 0.620 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.620 [Local Video Memory] Budget: 15341MB, CurrentUsage: 6MB, Reservation: 0/7798MB 0.620 [Non-Local Vid.Mem.] Budget: 15538MB, CurrentUsage: 0MB, Reservation: 0/7897MB 0.620 Tiled resources: Tier 2 0.620 Unified Memory Architecture: No 0.620 BGR 565 Supported: Yes 0.620 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.621 Graphics settings preset: very-high 0.621 Dedicated video memory size 16109 MB 0.639 Desktop composition is active. 0.639 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.639 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.684 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.720 Joystick device connected: instance: 0, FANATEC USB Pedals 0.758 Logitech LED Controller initialized. 0.780 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.780 Info ModManager.cpp:444: FeatureFlag freezing = true 0.780 Info ModManager.cpp:444: FeatureFlag quality = true 0.780 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.780 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.780 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.780 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.781 Loading mod settings even-distribution 2.0.2 (settings.lua) 0.783 Loading mod core 0.0.0 (data.lua) 0.795 Loading mod base 2.0.55 (data.lua) 0.913 Loading mod elevated-rails 2.0.55 (data.lua) 0.933 Loading mod even-distribution 2.0.2 (data.lua) 0.939 Loading mod MaxRateCalculator 200.0.53 (data.lua) 0.945 Loading mod quality 2.0.55 (data.lua) 0.958 Loading mod space-age 2.0.55 (data.lua) 1.189 Loading mod base 2.0.55 (data-updates.lua) 1.200 Loading mod quality 2.0.55 (data-updates.lua) 1.211 Loading mod space-age 2.0.55 (data-updates.lua) 1.267 Checksum for core: 1599024484 1.267 Checksum of base: 2095342242 1.267 Checksum of elevated-rails: 755107374 1.267 Checksum of even-distribution: 281457414 1.267 Checksum of MaxRateCalculator: 2782318027 1.267 Checksum of quality: 3594706471 1.267 Checksum of space-age: 2561352795 1.493 Prototype list checksum: 1761932043 1.526 Loading sounds... 1.801 Info PlayerData.cpp:66: Local player-data.json unavailable 1.801 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1751666745 1.803 Post-data load graphics options: [Light occlusion: YES] 2.071 Initial atlas bitmap size is 16384 2.080 Created an atlas bitmap (size 16384x16384) [none] 2.092 Created an atlas bitmap (size 16384x16384) [none] 2.107 Created an atlas bitmap (size 16384x16368) [none] 2.108 Created an atlas bitmap (size 16384x15088) [none] 2.111 Created an atlas bitmap (size 16384x16384) [low-object] 2.111 Created an atlas bitmap (size 4096x2496) [low-object] 2.112 Created an atlas bitmap (size 16384x14140) [corpse-decay] 2.112 Created an atlas bitmap (size 16384x9268) [decal] 2.112 Created an atlas bitmap (size 16384x5596) [none] 2.112 Created an atlas bitmap (size 1676x79) [not-compressed] 2.113 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 2.113 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 2.116 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 2.116 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 2.116 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 2.116 Created an atlas bitmap (size 8192x2608) [mipmap] 2.116 Created an atlas bitmap (size 3504x768) [mipmap] 2.116 Created an atlas bitmap (size 4096x3152) [mipmap] 2.116 Created an atlas bitmap (size 4096x3152) [mipmap] 2.116 Created an atlas bitmap (size 4096x3152) [mipmap] 2.117 Created an atlas bitmap (size 8192x3872) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 2.117 Created an atlas bitmap (size 16384x6120) [alpha-mask] 2.131 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 2.133 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 2.133 Created an atlas bitmap (size 16384x3856) [shadow, linear-magnification, alpha-mask] 2.133 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 2.134 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 2.134 Loading 3D bitmaps. 2.142 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 2.169 Parallel sprite loader initialized (threads: 19, bitmaps: 8388) 11.138 Sprites loaded 11.160 Generated mipmaps (4) for atlas [4] of size 16384x16384 11.172 Generated mipmaps (4) for atlas [5] of size 4096x2496 11.183 Generated mipmaps (3) for atlas [10] of size 16384x4240 11.194 Generated mipmaps (3) for atlas [11] of size 4096x3040 11.205 Generated mipmaps (3) for atlas [12] of size 16384x16352 11.217 Generated mipmaps (3) for atlas [13] of size 16384x4944 11.228 Generated mipmaps (3) for atlas [14] of size 8192x5728 11.276 Generated mipmaps (3) for atlas [15] of size 8192x2608 11.287 Generated mipmaps (3) for atlas [16] of size 3504x768 11.298 Generated mipmaps (3) for atlas [17] of size 4096x3152 11.326 Generated mipmaps (3) for atlas [18] of size 4096x3152 11.337 Generated mipmaps (3) for atlas [19] of size 4096x3152 11.348 Generated mipmaps (5) for atlas [20] of size 8192x3872 11.359 Generated mipmaps (3) for atlas [25] of size 8192x4000 11.380 Custom mipmaps uploaded (3445) 11.400 Video memory usage: 3607.88 MB (Atlases: 3477.58 MB, Textures: 130.30 MB) 11.402 Custom inputs active: 5 11.530 Factorio initialised 11.542 Game is running on selected version branch on Steam. 11.542 Steam Storage Quota: 23278/23841 22.883 Loading map C:\Users\Torbe\AppData\Roaming\Factorio\saves\_autosave1.zip: 37861828 bytes. 22.927 Loading level.dat: 107030511 bytes. 22.927 Info Scenario.cpp:153: Map version 2.0.55-0 23.742 Loading blueprint storage: Local timestamp 1751649565, Cloud timestamp 1751649564 23.780 Loading script.dat: 7167 bytes. 23.782 Checksum for script __level__/control.lua: 2734153661 23.783 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 23.783 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 23.783 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 23.783 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 23.783 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 23.784 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 23.784 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 23.784 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 23.784 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 23.784 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 23.785 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 23.785 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 23.786 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 23.786 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 23.786 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 23.786 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 23.786 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 23.787 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 23.787 Checksum for script __even-distribution__/control.lua: 140605339 23.788 Checksum for script __MaxRateCalculator__/control.lua: 1505859509 323.869 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 324.178 Info AppManagerStates.cpp:2110: Saving finished 624.170 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 624.477 Info AppManagerStates.cpp:2110: Saving finished 899.588 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6280623F) 00007FFF6280623F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF627145D7) 00007FFF627145D7 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF62805B7E) 00007FFF62805B7E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Graphics\GraphicsInterface.cpp(155): GraphicsInterface::bindBindings C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2612): GraphicsInterfaceDX11::drawIndexed C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Graphics\DrawCommandBatch.cpp(386): DrawCommandBatch::flushSpritesBatch C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Graphics\SetClippingDrawOrder.cpp(18): SetClippingDrawOrder::render C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\MainLoop.cpp(1564): MainLoop::render C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\MainLoop.cpp(781): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\MainLoop.cpp(415): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Main.cpp(1397): fmain C:\Users\build\AppData\Local\Temp\factorio-build-kBP7qd\src\Main.cpp(1419): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF6111E8D7) 00007FFF6111E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF626DC34C) 00007FFF626DC34C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 900.745 Error CrashHandler.cpp:190: Map tick at moment of crash: 40408508 900.773 Info CrashHandler.cpp:318: Executable CRC: 1581257683 900.773 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 911.832 Uploading log file 911.855 Error CrashHandler.cpp:270: Heap validation: success. 911.856 Creating crash dump. 911.993 CrashDump success