0.001 2025-06-03 14:45:24; Factorio 2.0.47 (build 82606, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.001 Program arguments: "A:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/2002j/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: A:/SteamLibrary/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/2002j/AppData/Roaming/Factorio [398244/975634MB] 0.001 Binaries path: A:/SteamLibrary/steamapps/common/Factorio/bin 0.029 System info: [CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz, 20 cores, RAM: 13993/32632 MB, page: 17128/39544 MB, virtual: 4367/134217727 MB, extended virtual: 0 MB] 0.054 Memory info: 0.054 [0]: Kingston HP32D4U8D8HC-16X 16384 MB 3200 MHz 1.2 v 64|64 0.054 [1]: Kingston HP32D4U8D8HC-16X 16384 MB 3200 MHz 1.2 v 64|64 0.244 Info ModManager.cpp:278: Found duplicate mod AutoDeconstruct, using highest version (1.0.4). 0.244 Info ModManager.cpp:278: Found duplicate mod Automatic_Train_Painter, using highest version (2.0.1). 0.244 Info ModManager.cpp:278: Found duplicate mod VehicleSnap, using highest version (2.0.2). 0.245 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.498 Video driver: windows 0.498 Available displays: 1 0.498 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 {0x05, [0,0], 5120x1440, 32bit, 240Hz} 0.597 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.891 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080; id: 10de-2206; driver: nvldumdx.dll 32.0.15.7652 0.891 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.891 [Local Video Memory] Budget: 9285MB, CurrentUsage: 6MB, Reservation: 0/4770MB 0.891 [Non-Local Vid.Mem.] Budget: 15548MB, CurrentUsage: 0MB, Reservation: 0/7902MB 0.891 Tiled resources: Tier 2 0.891 Unified Memory Architecture: No 0.891 BGR 565 Supported: Yes 0.891 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.892 Graphics settings preset: very-high 0.892 Dedicated video memory size 10053 MB 0.953 Desktop composition is active. 0.953 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.953 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.983 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.148 Joystick device connected: instance: 0, vJoy Device 1.278 Logitech LED Controller initialized. 1.315 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.315 Info ModManager.cpp:444: FeatureFlag freezing = true 1.315 Info ModManager.cpp:444: FeatureFlag quality = true 1.315 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.315 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.315 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.315 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.327 Loading mod settings VehicleSnap 2.0.2 (settings.lua) 1.327 Loading mod settings AutoDeconstruct 1.0.4 (settings.lua) 1.328 Loading mod settings Automatic_Train_Painter 2.0.1 (settings.lua) 1.328 Loading mod settings even-distribution 2.0.2 (settings.lua) 1.328 Loading mod settings helmod 2.1.3 (settings.lua) 1.331 Loading mod settings RailSignalPlanner 2.0.3 (settings.lua) 1.331 Loading mod settings automatic-station-painter 2.0.0 (settings.lua) 1.331 Loading mod settings BottleneckLite 1.3.3 (settings.lua) 1.332 Loading mod settings RateCalculator 3.3.7 (settings.lua) 1.332 Loading mod settings AutoDeconstruct 1.0.4 (settings-final-fixes.lua) 1.340 Loading mod core 0.0.0 (data.lua) 1.452 Loading mod base 2.0.47 (data.lua) 2.841 Loading mod VehicleSnap 2.0.2 (data.lua) 2.850 Loading mod Automatic_Train_Painter 2.0.1 (data.lua) 2.859 Loading mod elevated-rails 2.0.47 (data.lua) 3.176 Loading mod even-distribution 2.0.2 (data.lua) 3.182 Loading mod flib 0.16.2 (data.lua) 3.193 Loading mod helmod 2.1.3 (data.lua) 3.278 Loading mod quality 2.0.47 (data.lua) 3.501 Loading mod RailSignalPlanner 2.0.3 (data.lua) 3.519 Loading mod RateCalculator 3.3.7 (data.lua) 3.538 Loading mod space-age 2.0.47 (data.lua) 7.837 Loading mod base 2.0.47 (data-updates.lua) 7.867 Loading mod quality 2.0.47 (data-updates.lua) 7.911 Loading mod RailSignalPlanner 2.0.3 (data-updates.lua) 7.933 Loading mod space-age 2.0.47 (data-updates.lua) 7.967 Loading mod Automatic_Train_Painter 2.0.1 (data-final-fixes.lua) 7.989 Loading mod RailSignalPlanner 2.0.3 (data-final-fixes.lua) 8.010 Loading mod BottleneckLite 1.3.3 (data-final-fixes.lua) 8.154 Checksum for core: 3673191213 8.155 Checksum of base: 700993118 8.155 Checksum of VehicleSnap: 2430757830 8.155 Checksum of AutoDeconstruct: 2446630181 8.155 Checksum of Automatic_Train_Painter: 30014861 8.155 Checksum of elevated-rails: 755107374 8.155 Checksum of even-distribution: 281457414 8.155 Checksum of flib: 728527376 8.155 Checksum of helmod: 1403717833 8.155 Checksum of quality: 3594706471 8.155 Checksum of RailSignalPlanner: 2412728580 8.155 Checksum of automatic-station-painter: 2381889006 8.155 Checksum of BottleneckLite: 4111793293 8.155 Checksum of RateCalculator: 1295360039 8.155 Checksum of space-age: 2092925450 8.616 Prototype list checksum: 242145078 8.673 Loading sounds... 19.952 Info PlayerData.cpp:66: Local player-data.json unavailable 19.952 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1748981995 19.983 Post-data load graphics options: [Light occlusion: YES] 20.459 Initial atlas bitmap size is 16384 20.472 Created an atlas bitmap (size 16384x16376) [none] 20.488 Created an atlas bitmap (size 16384x16384) [none] 20.508 Created an atlas bitmap (size 16384x16368) [none] 20.509 Created an atlas bitmap (size 16384x15688) [none] 20.514 Created an atlas bitmap (size 16384x16384) [low-object] 20.514 Created an atlas bitmap (size 4096x2496) [low-object] 20.515 Created an atlas bitmap (size 16384x14140) [corpse-decay] 20.515 Created an atlas bitmap (size 16384x9268) [decal] 20.516 Created an atlas bitmap (size 16384x5596) [none] 20.516 Created an atlas bitmap (size 1676x79) [not-compressed] 20.517 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 20.517 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 20.522 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 20.522 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 20.522 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 20.522 Created an atlas bitmap (size 8192x2608) [mipmap] 20.523 Created an atlas bitmap (size 3504x768) [mipmap] 20.523 Created an atlas bitmap (size 4096x3152) [mipmap] 20.523 Created an atlas bitmap (size 4096x3152) [mipmap] 20.523 Created an atlas bitmap (size 4096x3152) [mipmap] 20.525 Created an atlas bitmap (size 8192x5248) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 20.526 Created an atlas bitmap (size 16384x6120) [alpha-mask] 20.543 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 20.547 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 20.547 Created an atlas bitmap (size 16384x3856) [shadow, linear-magnification, alpha-mask] 20.548 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 20.548 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 20.548 Loading 3D bitmaps. 20.641 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 20.690 Parallel sprite loader initialized (threads: 19, bitmaps: 8616) 37.634 Sprites loaded 37.690 Generated mipmaps (4) for atlas [4] of size 16384x16384 37.702 Generated mipmaps (4) for atlas [5] of size 4096x2496 37.713 Generated mipmaps (3) for atlas [10] of size 16384x4240 37.725 Generated mipmaps (3) for atlas [11] of size 4096x3040 37.747 Generated mipmaps (3) for atlas [12] of size 16384x16352 37.758 Generated mipmaps (3) for atlas [13] of size 16384x4944 37.769 Generated mipmaps (3) for atlas [14] of size 8192x5728 37.826 Generated mipmaps (3) for atlas [15] of size 8192x2608 37.838 Generated mipmaps (3) for atlas [16] of size 3504x768 37.849 Generated mipmaps (3) for atlas [17] of size 4096x3152 37.889 Generated mipmaps (3) for atlas [18] of size 4096x3152 37.900 Generated mipmaps (3) for atlas [19] of size 4096x3152 37.911 Generated mipmaps (5) for atlas [20] of size 8192x5248 37.923 Generated mipmaps (3) for atlas [25] of size 8192x4000 37.962 Custom mipmaps uploaded (3997) 37.992 Video memory usage: 3679.03 MB (Atlases: 3548.73 MB, Textures: 130.30 MB) 38.016 Custom inputs active: 19 38.352 Factorio initialised 38.358 Steam Storage Quota: 23676/23841 874.145 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 874.145 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 874.145 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 874.146 Loading map C:\Users\2002j\AppData\Roaming\Factorio\saves\Space.zip: 41471349 bytes. 874.230 Loading level.dat: 124624718 bytes. 874.233 Info Scenario.cpp:153: Map version 2.0.47-0 876.047 Loading blueprint storage: Local timestamp 1736675962, Cloud timestamp 1736675960 876.049 Loading script.dat: 899241 bytes. 876.053 Checksum for script __level__/control.lua: 2734153661 876.054 Checksum for script __VehicleSnap__/control.lua: 1130947901 876.057 Checksum for script __AutoDeconstruct__/control.lua: 2531813729 876.090 Checksum for script __Automatic_Train_Painter__/control.lua: 1017346957 876.091 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 876.091 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 876.091 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 876.091 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 876.091 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 876.091 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 876.092 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 876.092 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 876.093 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 876.093 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 876.093 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 876.094 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 876.095 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 876.095 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 876.095 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 876.095 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 876.095 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 876.096 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 876.096 Checksum for script __even-distribution__/control.lua: 140605339 876.144 Checksum for script __helmod__/control.lua: 230564022 876.148 Checksum for script __RailSignalPlanner__/control.lua: 320117520 876.149 Checksum for script __automatic-station-painter__/control.lua: 3985509241 876.155 Checksum for script __RateCalculator__/control.lua: 2053225949 876.198 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:34197})) 876.199 Hosting game at IP ADDR:({0.0.0.0:34197}) 876.199 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 876.660 Info AuthServerConnector.cpp:110: Obtained serverPadlock for serverHash (nBElVYGj8DDIcWmfU81oOesmBYCAqN9d) from the auth server. 876.660 Info ServerMultiplayerManager.cpp:808: updateTick(32922240) changing state from(CreatingGame) to(InGame) 876.849 Info ServerRouter.cpp:668: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address 876.850 Info UDPSocket.cpp:44: Opening socket for broadcast 876.890 Info GameActionHandler.cpp:4448: UpdateTick (32922240) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 877.002 Info ServerRouter.cpp:547: Own address is IP ADDR:({73.2.94.11:34197}) (confirmed by pingpong1) 877.002 Info ServerRouter.cpp:547: Own address is IP ADDR:({73.2.94.11:34197}) (confirmed by pingpong4) 877.003 Info AuthServerConnector.cpp:618: Performing TLS check. 877.003 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/tls-check/success 877.014 Info SteamContext.cpp:514: Failed to get lobby game server information. 877.033 Info ServerRouter.cpp:547: Own address is IP ADDR:({73.2.94.11:34197}) (confirmed by pingpong2) 877.085 Info SteamContext.cpp:467: Lobby created callback started. 877.085 Info SteamContext.cpp:474: Lobby created succeeded. 877.085 Info SteamContext.cpp:496: Lobby creation finished. 877.085 Info SteamContext.cpp:504: Entered own lobby. 877.142 Info AuthServerConnector.cpp:651: TLS check success. 877.557 Info MatchingServer.cpp:129: Matching server game `21479785` has been created. 877.565 Info SteamContext.cpp:456: Leaving lobby... 877.566 Info ServerMultiplayerManager.cpp:738: Matching server connection resumed 877.685 Info SteamContext.cpp:467: Lobby created callback started. 877.685 Info SteamContext.cpp:474: Lobby created succeeded. 877.685 Info SteamContext.cpp:496: Lobby creation finished. 877.685 Info SteamContext.cpp:504: Entered own lobby. 1172.986 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 1173.597 Info AppManagerStates.cpp:2103: Saving finished 1473.586 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 1474.194 Info AppManagerStates.cpp:2103: Saving finished 1774.202 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 1774.857 Info AppManagerStates.cpp:2103: Saving finished 2074.851 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 2075.011 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7aa6c4926 ModuleBase: 0x00007ff7aa3e0000, ImageSize: 02930000, RelativeAddress: 002e4926 2075.011 Error CrashHandler.cpp:509: Access Violation: Read at address FFFFFFFFFFFFFFFF 2075.011 Error CrashHandler.cpp:523: Exception Context: rax=00007ff7ac948528, rbx=00000272c5713da0, rcx=0000000041656d61, rdx=0000007ccd68e6a8, rsi=0000007ccd68ea10, rdi=404040617461446e, rip=00007ff7aa6c4926, rsp=0000007ccd68e6a0, rbp=00000272bfc7f5e0, r8=0000000000000004, r9=00007ff7abd2daca, r10=00007ff7aa3e0000, r11=0000007ccd68e738, r12=00000272cba9bd68, r13=00000272cba9b7c8, r14=404040658ab81a7e, r15=00000272bfc92fa0 2075.011 Crashed in A:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7aa3e0000 - 0x00007ff7acd10000) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA145BAA13) 00007FFA145BAA13 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1708925F) 00007FFA1708925F (ntdll): (filename not available): strncpy ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA17046B53) 00007FFA17046B53 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1708623F) 00007FFA1708623F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA16F945D7) 00007FFA16F945D7 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA17085B7E) 00007FFA17085B7E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Energy\ElectricNetwork.cpp(322): ElectricNetwork::saveAdditionalNetworksOfOwnedSources C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Energy\ElectricNetworkManager.cpp(88): ElectricNetworkManager::save C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Map\Map.cpp(1107): Map::save C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Scenario\Scenario.cpp(1012): Scenario::saveMap C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Scenario\Scenario.cpp(907): Scenario::saveAs C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Scenario\ParallelScenarioSaver.cpp(134): ParallelScenarioSaver::doSave C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1629E8D7) 00007FFA1629E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA16F5C34C) 00007FFA16F5C34C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 2076.832 Error CrashHandler.cpp:190: Map tick at moment of crash: 32994001 2076.876 Info CrashHandler.cpp:318: Executable CRC: 2738231584 2076.876 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 2084.243 Uploading log file 2084.280 Error CrashHandler.cpp:270: Heap validation: success. 2084.282 Creating crash dump. 2084.713 CrashDump success