0.000 2025-05-12 23:25:35; Factorio 2.0.47 (build 82606, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/jerem/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/jerem/AppData/Roaming/Factorio [17356/476938MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.011 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 6962/32697 MB, page: 7784/37561 MB, virtual: 4347/134217727 MB, extended virtual: 0 MB] 0.035 Memory info: 0.035 [0]: G-Skill F4-3200C16-8GVK 8192 MB 2133 MHz 1.2 v 64|64 0.035 [1]: G-Skill F4-3200C16-8GVK 8192 MB 2133 MHz 1.2 v 64|64 0.035 [2]: G-Skill F4-3200C16-8GVK 8192 MB 2133 MHz 1.2 v 64|64 0.035 [3]: G-Skill F4-3200C16-8GVK 8192 MB 2133 MHz 1.2 v 64|64 0.041 Display options: [FullScreen: true] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.168 Video driver: windows 0.168 Available displays: 1 0.168 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 {0x80005, [0,0], 5760x1080, 32bit, 240Hz} 0.252 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.498 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080; id: 10de-2216; driver: nvldumdx.dll 32.0.15.6590 0.498 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.498 [Local Video Memory] Budget: 9285MB, CurrentUsage: 7MB, Reservation: 0/4770MB 0.498 [Non-Local Vid.Mem.] Budget: 15580MB, CurrentUsage: 0MB, Reservation: 0/7918MB 0.498 Tiled resources: Tier 2 0.498 Unified Memory Architecture: No 0.498 BGR 565 Supported: Yes 0.498 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.498 Graphics settings preset: very-high 0.498 Dedicated video memory size 10053 MB 0.538 Desktop composition is active. 0.538 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.538 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.574 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.824 Logitech LED Controller initialized. 0.856 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.856 Info ModManager.cpp:444: FeatureFlag freezing = true 0.856 Info ModManager.cpp:444: FeatureFlag quality = true 0.856 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.856 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.856 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.856 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.859 Loading mod settings TaskList 0.5.0 (settings.lua) 0.861 Loading mod core 0.0.0 (data.lua) 0.883 Loading mod base 2.0.47 (data.lua) 1.153 Loading mod elevated-rails 2.0.47 (data.lua) 1.222 Loading mod flib 0.16.2 (data.lua) 1.235 Loading mod quality 2.0.47 (data.lua) 1.265 Loading mod space-age 2.0.47 (data.lua) 1.891 Loading mod TaskList 0.5.0 (data.lua) 1.910 Loading mod base 2.0.47 (data-updates.lua) 1.925 Loading mod quality 2.0.47 (data-updates.lua) 1.949 Loading mod space-age 2.0.47 (data-updates.lua) 2.101 Checksum for core: 3673191213 2.101 Checksum of base: 700993118 2.101 Checksum of elevated-rails: 755107374 2.101 Checksum of flib: 728527376 2.101 Checksum of quality: 3594706471 2.101 Checksum of space-age: 2092925450 2.101 Checksum of TaskList: 519621940 2.543 Prototype list checksum: 3035270101 2.610 Loading sounds... 3.256 Info PlayerData.cpp:66: Local player-data.json unavailable 3.256 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1747117102 3.260 Post-data load graphics options: [Light occlusion: YES] 3.622 Initial atlas bitmap size is 16384 3.638 Created an atlas bitmap (size 16384x16372) [none] 3.658 Created an atlas bitmap (size 16384x16384) [none] 3.683 Created an atlas bitmap (size 16384x16364) [none] 3.685 Created an atlas bitmap (size 16384x15092) [none] 3.690 Created an atlas bitmap (size 16384x16384) [low-object] 3.690 Created an atlas bitmap (size 4096x2496) [low-object] 3.691 Created an atlas bitmap (size 16384x14140) [corpse-decay] 3.691 Created an atlas bitmap (size 16384x9268) [decal] 3.691 Created an atlas bitmap (size 16384x5596) [none] 3.692 Created an atlas bitmap (size 1676x79) [not-compressed] 3.692 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.692 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 3.699 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 3.699 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 3.700 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.700 Created an atlas bitmap (size 8192x2608) [mipmap] 3.700 Created an atlas bitmap (size 3504x768) [mipmap] 3.700 Created an atlas bitmap (size 4096x3152) [mipmap] 3.700 Created an atlas bitmap (size 4096x3152) [mipmap] 3.700 Created an atlas bitmap (size 4096x3152) [mipmap] 3.701 Created an atlas bitmap (size 8192x4144) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.702 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.725 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 3.729 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 3.730 Created an atlas bitmap (size 16384x3856) [shadow, linear-magnification, alpha-mask] 3.730 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 3.730 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.730 Loading 3D bitmaps. 3.744 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.800 Parallel sprite loader initialized (threads: 7, bitmaps: 8384) 27.067 Sprites loaded 27.122 Generated mipmaps (4) for atlas [4] of size 16384x16384 27.133 Generated mipmaps (4) for atlas [5] of size 4096x2496 27.144 Generated mipmaps (3) for atlas [10] of size 16384x4240 27.155 Generated mipmaps (3) for atlas [11] of size 4096x3040 27.187 Generated mipmaps (3) for atlas [12] of size 16384x16352 27.198 Generated mipmaps (3) for atlas [13] of size 16384x4944 27.211 Generated mipmaps (3) for atlas [14] of size 8192x5728 27.284 Generated mipmaps (3) for atlas [15] of size 8192x2608 27.296 Generated mipmaps (3) for atlas [16] of size 3504x768 27.307 Generated mipmaps (3) for atlas [17] of size 4096x3152 27.357 Generated mipmaps (3) for atlas [18] of size 4096x3152 27.368 Generated mipmaps (3) for atlas [19] of size 4096x3152 27.379 Generated mipmaps (5) for atlas [20] of size 8192x4144 27.390 Generated mipmaps (3) for atlas [25] of size 8192x4000 27.423 Custom mipmaps uploaded (3448) 27.448 Video memory usage: 3618.92 MB (Atlases: 3488.62 MB, Textures: 130.30 MB) 27.451 Custom inputs active: 3 27.536 Factorio initialised 27.559 Steam Storage Quota: 23487/23841 29.279 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 29.279 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 29.279 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 29.280 Loading map C:\Users\jerem\AppData\Roaming\Factorio\saves\_autosave2.zip: 38728261 bytes. 29.338 Loading level.dat: 115499763 bytes. 29.342 Info Scenario.cpp:153: Map version 2.0.47-0 30.904 Loading blueprint storage: Local timestamp 1746852706, Cloud timestamp 1746852706 30.907 Loading script.dat: 17205 bytes. 30.912 Checksum for script __level__/control.lua: 2734153661 30.916 Checksum for script __TaskList__/control.lua: 1695449703 30.935 Info UDPSocket.cpp:32: Opening socket at (IP ADDR:({0.0.0.0:34197})) 30.936 Hosting game at IP ADDR:({0.0.0.0:34197}) 30.936 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 31.212 Info AuthServerConnector.cpp:110: Obtained serverPadlock for serverHash (CVJyvbiNKPVdnssRnRhEXUEgyoaVJhtZ) from the auth server. 31.212 Info ServerMultiplayerManager.cpp:808: updateTick(35514001) changing state from(CreatingGame) to(InGame) 31.212 Info UDPSocket.cpp:44: Opening socket for broadcast 31.229 Info GameActionHandler.cpp:4448: UpdateTick (35514001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 31.408 Info SteamContext.cpp:467: Lobby created callback started. 31.408 Info SteamContext.cpp:474: Lobby created succeeded. 31.408 Info SteamContext.cpp:496: Lobby creation finished. 31.409 Info SteamContext.cpp:504: Entered own lobby. 37.150 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197975229479})) 37.150 Refusing connection for address (STEAM ID:({76561197975229479})), username (decon). UserVerificationMissing 37.484 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561197975229479})) 37.485 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561197975229479})). 37.485 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(418) adding peer(1) 37.485 Info AuthServerConnector.cpp:543: Queuing ban recommendation check for user decon 37.485 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/bans/query-user 37.510 Info ServerMultiplayerManager.cpp:808: updateTick(35514374) changing state from(InGame) to(InGameSavingMap) 37.600 Info ServerMultiplayerManager.cpp:978: updateTick(35514374) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 38.217 Info ServerMultiplayerManager.cpp:1039: UpdateTick(35514374) Serving map(C:\Users\jerem\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(38284738) auxiliary(167) crc(3497874232) 38.217 Info ServerMultiplayerManager.cpp:808: updateTick(35514374) changing state from(InGameSavingMap) to(InGame) 38.349 Info ServerMultiplayerManager.cpp:978: updateTick(35514381) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 50.466 Info ServerMultiplayerManager.cpp:978: updateTick(35515108) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 51.800 Info ServerMultiplayerManager.cpp:978: updateTick(35515188) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 54.117 Info ServerMultiplayerManager.cpp:978: updateTick(35515327) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 54.117 Info GameActionHandler.cpp:4448: UpdateTick (35515327) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 54.250 Info ServerMultiplayerManager.cpp:978: updateTick(35515335) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 62.176 Info AppManagerStates.cpp:2103: Saving finished 64.000 Info ServerMultiplayerManager.cpp:1086: Disconnect notification for peer (1) 64.000 Info ServerMultiplayerManager.cpp:978: updateTick(35515874) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 64.001 Info ServerSynchronizer.cpp:613: nextHeartbeatSequenceNumber(2003) removing peer(1). 286.332 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB910B28BF) 00007FFB910B28BF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB91062554) 00007FFB91062554 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB910B13CE) 00007FFB910B13CE (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Schedule\ScheduleRecord.cpp(163): ScheduleRecord::operator== C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Gui\Schedule\ScheduleStationGui.cpp(238): ScheduleStationGui::stationLabelClicked C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\Agui\Widget\Widget.cpp(1708): agui::Widget::dispatchClick C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\Agui\Widget\Widget.cpp(1690): agui::Widget::dispatchMouseDown C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\Agui\Gui.cpp(275): agui::Gui::handleMouseDown C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\Agui\Gui.cpp(1020): agui::Gui::dispatchMouseEvents C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\libraries\Agui\Gui.cpp(830): agui::Gui::logic C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\GlobalContext.cpp(1415): GlobalContext::updateGui C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\MainLoop.cpp(1152): MainLoop::processEvent C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\MainLoop.cpp(822): MainLoop::processEvents C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\MainLoop.cpp(664): MainLoop::prePrepare C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\MainLoop.cpp(743): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\MainLoop.cpp(414): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Main.cpp(1362): fmain C:\Users\build\AppData\Local\Temp\factorio-build-HWVEqU\src\Main.cpp(1384): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB8F5D7374) 00007FFB8F5D7374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9105CC91) 00007FFB9105CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 288.190 Error CrashHandler.cpp:190: Map tick at moment of crash: 35529213 288.242 Info CrashHandler.cpp:318: Executable CRC: 2738231584 288.242 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 294.084 Uploading log file 294.098 Error CrashHandler.cpp:270: Heap validation: success. 294.099 Creating crash dump. 294.432 CrashDump success