0.002 2025-05-04 16:14:36; Factorio 2.0.47 (build 82606, mac-x64, steam, space-age) 0.002 Operating system: macOS 15.4.1 0.000 Initializing Steam API. 0.002 Program arguments: "/Users/brothers/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.002 Config path: /Users/brothers/Library/Application Support/factorio/config/config.ini 0.002 Read data path: /Users/brothers/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.002 Write data path: /Users/brothers/Library/Application Support/factorio [175550/953904MB] 0.002 Binaries path: /Users/brothers/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.160 System info: [CPU: Intel(R) Core(TM) i7-1060NG7 CPU @ 1.20GHz, 8 cores, RAM: 16384 MB] 1.253 Display options: [FullScreen: false] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en] 2.520 Video driver: cocoa 2.521 Available displays: 1 2.522 [0]: Color LCD - {[0,0], 1440x900, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x4281040(0x01)} 2.786 Initialised Metal:[0] Intel(R) Iris(TM) Plus Graphics 2.786 [Size] Window: 1440x847, Drawable: 1440x847 2.786 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 2.786 [Device] depth24_stencil8_format:NO, memoryless_render_targets:NO, nonprivate_depth_stencil:NO 2.786 [Device] timestamp_counters:yes, invocation_counters:yes, draw_boundary_counters:yes, blit_boundary_counters:yes, stage_boundary_counters:NO 2.789 Graphics settings preset: integrated-gpuhigh 2.789 Dedicated video memory size 1536 MB (detected from Intel(R) Iris(TM) Plus Graphics; VendorID: 0x1024500) 3.141 Error CrashHandler.cpp:643: Received 6 Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (181): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x7ff80848925c 0x7ff808415843 0x7ff808450b15 0x7ff80836f73d 0x7ff80840717f 0x7ff8083f82fd 0x7ff80807c2ee 0x7ff8084065ca 0x7ff808409256 0x7ff80840923b 0x7ff808074349 0x7ff80865990c 0x7ff80851a153 0x7ff808519b87 libraries/metal-cpp/Foundation/NSObject.hpp (216): sendMessage libraries/metal-cpp/Foundation/NSArray.hpp (104): count src/Graphics/Metal/MetalFrameCounters.cpp (30): operator() src/Graphics/Metal/MetalFrameCounters.cpp (45): MetalFrameCounters src/Graphics/Metal/MetalFrameCounters.cpp (22): MetalFrameCounters /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/__memory/construct_at.h (38): construct_at /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/optional (361): __construct /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/optional (885): emplace src/Graphics/Metal/GraphicsInterfaceMetal.cpp (368): initializeTimestampQueries src/Info/GpuTimeStatistics.cpp (14): GpuTimeStatistics src/Info/GpuTimeStatistics.cpp (13): GpuTimeStatistics /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/__memory/unique_ptr.h (686): make_unique src/Graphics/Metal/GraphicsInterfaceMetal.cpp (201): initialize src/Graphics/SDLWindow.cpp (338): initializeGraphicsInterface src/Graphics/SDLWindow.cpp (256): SDLWindow src/Graphics/SDLWindow.cpp (113): SDLWindow src/Graphics/SDLWindow.cpp (109): SDLWindow src/GlobalContext.cpp (972): loadGraphics src/GlobalContext.cpp (443): init src/MainLoop.cpp (289): run src/Main.cpp (1362): fmain src/Main.cpp (1384): main 0x7ff8080ac52f Stack trace logging done 19.751 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.