0.002 2025-05-01 18:36:57; Factorio 2.0.47 (build 82606, mac-x64, steam, space-age) 0.002 Operating system: macOS 15.4.1 0.000 Initializing Steam API. 0.002 Program arguments: "/Users/brothers/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.002 Config path: /Users/brothers/Library/Application Support/factorio/config/config.ini 0.002 Read data path: /Users/brothers/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.002 Write data path: /Users/brothers/Library/Application Support/factorio [164734/953904MB] 0.002 Binaries path: /Users/brothers/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.138 System info: [CPU: Intel(R) Core(TM) i7-1060NG7 CPU @ 1.20GHz, 8 cores, RAM: 16384 MB] 0.720 Display options: [FullScreen: false] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en] 1.245 Video driver: cocoa 1.245 Available displays: 1 1.245 [0]: Color LCD - {[0,0], 1440x900, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x4281040(0x01)} 1.315 Initialised Metal:[0] Intel(R) Iris(TM) Plus Graphics 1.315 [Size] Window: 1440x847, Drawable: 1440x847 1.315 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 1.315 [Device] depth24_stencil8_format:NO, memoryless_render_targets:NO, nonprivate_depth_stencil:NO 1.315 [Device] timestamp_counters:yes, invocation_counters:yes, draw_boundary_counters:yes, blit_boundary_counters:yes, stage_boundary_counters:NO 1.315 Graphics settings preset: integrated-gpuhigh 1.315 Dedicated video memory size 1536 MB (detected from Intel(R) Iris(TM) Plus Graphics; VendorID: 0x1024500) 1.316 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (181): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x7ff80848925c 0x7ff8080660de libraries/metal-cpp/Foundation/NSObject.hpp (0): operator() src/Graphics/Metal/MetalFrameCounters.cpp (45): MetalFrameCounters /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/optional (365): __construct /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/optional (885): emplace src/Graphics/Metal/GraphicsInterfaceMetal.cpp (368): initializeTimestampQueries /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/__memory/unique_ptr.h (294): reset /opt/libcxx16-macos10.10-11.0/lib/../include/c++/v1/__memory/unique_ptr.h (231): operator= src/Graphics/Metal/GraphicsInterfaceMetal.cpp (201): initialize src/Graphics/SDLWindow.cpp (0): initializeGraphicsInterface src/Graphics/SDLWindow.cpp (258): SDLWindow src/GlobalContext.cpp (0): loadGraphics src/GlobalContext.cpp (0): init src/MainLoop.cpp (291): run src/Main.cpp (1362): fmain src/Main.cpp (1391): main 0x7ff8080ac530 Stack trace logging done 9.365 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.