0.000 2025-03-15 05:34:24; Factorio 2.0.41 (build 81968, win64, steam, space-age) 0.001 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "D:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Akino/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: D:/Program Files/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Akino/AppData/Roaming/Factorio [193965/476387MB] 0.001 Binaries path: D:/Program Files/Steam/steamapps/common/Factorio/bin 0.011 System info: [CPU: AMD Ryzen 7 3800X 8-Core Processor, 16 cores, RAM: 30235/65457 MB, page: 44563/75185 MB, virtual: 4355/134217727 MB, extended virtual: 0 MB] 0.033 Memory info: 0.033 [0]: Unknown CMK32GX4M2A2400C16 16384 MB 2400 MHz 1.2 v 64|64 0.033 [1]: Unknown CMK32GX4M2A2400C16 16384 MB 2400 MHz 1.2 v 64|64 0.033 [2]: Unknown CMK32GX4M2A2400C16 16384 MB 2400 MHz 1.2 v 64|64 0.033 [3]: Unknown CMK32GX4M2A2400C16 16384 MB 2400 MHz 1.2 v 64|64 0.932 Info ModManager.cpp:278: Found duplicate mod AutoDeconstruct, using highest version (1.0.3). 0.933 Info ModManager.cpp:278: Found duplicate mod Constructron-Continued, using highest version (2.0.19). 0.933 Info ModManager.cpp:278: Found duplicate mod DiscoScience, using highest version (2.0.1). 0.933 Info ModManager.cpp:278: Found duplicate mod LogisticRequestManager, using highest version (1.1.34). 0.933 Info ModManager.cpp:278: Found duplicate mod VehicleSnap, using highest version (2.0.2). 0.933 Info ModManager.cpp:278: Found duplicate mod aai-industry, using highest version (0.6.6). 0.933 Info ModManager.cpp:278: Found duplicate mod aai-signal-transmission, using highest version (0.5.0). 0.933 Info ModManager.cpp:278: Found duplicate mod cargo-ships, using highest version (1.0.14). 0.933 Info ModManager.cpp:278: Found duplicate mod informatron, using highest version (0.4.0). 0.933 Info ModManager.cpp:278: Found duplicate mod pyalienlife, using highest version (3.0.34). 0.933 Info ModManager.cpp:278: Found duplicate mod pyalienlifegraphics, using highest version (3.0.7). 0.933 Info ModManager.cpp:278: Found duplicate mod pyalternativeenergy, using highest version (3.1.19). 0.933 Info ModManager.cpp:278: Found duplicate mod pyalternativeenergygraphics, using highest version (3.0.5). 0.933 Info ModManager.cpp:278: Found duplicate mod pycoalprocessing, using highest version (3.0.30). 0.933 Info ModManager.cpp:278: Found duplicate mod pyhightech, using highest version (3.0.10). 0.933 Info ModManager.cpp:278: Found duplicate mod pyhightechgraphics, using highest version (3.0.2). 0.933 Info ModManager.cpp:278: Found duplicate mod pyindustry, using highest version (3.0.12). 0.933 Info ModManager.cpp:278: Found duplicate mod pyrawores, using highest version (3.0.12). 0.933 Info ModManager.cpp:278: Found duplicate mod show-max-underground-distance, using highest version (0.1.0). 0.933 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 1.256 Video driver: windows 1.256 Available displays: 2 1.256 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3060 {0x05, [0,0], 1920x1080, 32bit, 144Hz} 1.257 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3060 {0x01, [0,1080], 1920x1080, 32bit, 60Hz} 1.317 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 1.508 Initialised Direct3D[0]: NVIDIA GeForce RTX 3060; id: 10de-2504; driver: nvldumdx.dll 32.0.15.6094 1.508 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.508 [Local Video Memory] Budget: 11347MB, CurrentUsage: 6MB, Reservation: 0/5801MB 1.508 [Non-Local Vid.Mem.] Budget: 31960MB, CurrentUsage: 0MB, Reservation: 0/16108MB 1.508 Tiled resources: Tier 2 1.508 Unified Memory Architecture: No 1.508 BGR 565 Supported: Yes 1.508 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.509 Graphics settings preset: very-high 1.509 Dedicated video memory size 12115 MB 1.554 Desktop composition is active. 1.554 Graphics options: [Graphics quality: high] [Video memory usage: high] [DXT: high-quality] 1.554 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: true] [Rotation quality: normal] [Other: STDCWTl] [B:40,C:20,S:120] 1.884 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 2.021 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 2.021 Info ModManager.cpp:444: FeatureFlag freezing = true 2.021 Info ModManager.cpp:444: FeatureFlag quality = true 2.021 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 2.021 Info ModManager.cpp:444: FeatureFlag segmented-units = true 2.021 Info ModManager.cpp:444: FeatureFlag space-travel = true 2.021 Info ModManager.cpp:444: FeatureFlag spoiling = true 2.023 Loading mod settings belt-visualizer 2.0.2 (settings.lua) 2.023 Loading mod settings squeak-through-2 0.1.2 (settings.lua) 2.024 Loading mod settings blueprint-sandboxes 2.6.2 (settings.lua) 2.024 Loading mod settings bobinserters 1.3.2 (settings.lua) 2.024 Loading mod settings deep-storage-unit 1.6.8 (settings.lua) 2.025 Loading mod settings even-distribution 2.0.2 (settings.lua) 2.025 Loading mod settings far-reach 2.0.0 (settings.lua) 2.025 Loading mod settings Fill4Me 0.12.1 (settings.lua) 2.025 Loading mod settings InlaidLampsExtended 2.0.0 (settings.lua) 2.026 Loading mod settings mechanicus-reborn 0.0.1 (settings.lua) 2.026 Loading mod settings nixie-tubes 2.0.1 (settings.lua) 2.026 Loading mod settings switch-button 0.2.2 (settings.lua) 2.027 Loading mod settings ThickerLines 0.1.0 (settings.lua) 2.027 Loading mod settings circuit_visualizer 2.0.2 (settings.lua) 2.027 Loading mod settings CustomCircuitColorsFix 1.2.3 (settings.lua) 2.028 Loading mod settings fcpu 0.4.33 (settings.lua) 2.028 Loading mod settings RateCalculator 3.3.6 (settings.lua) 2.028 Loading mod settings aai-containers 0.3.1 (settings.lua) 2.029 Loading mod settings est-tiny-storage-tank 1.2.0 (settings.lua) 2.029 Loading mod settings blueprint-sandboxes 2.6.2 (settings-final-fixes.lua) 2.035 Loading mod core 0.0.0 (data.lua) 2.055 Loading mod base 2.0.41 (data.lua) 2.241 Loading mod belt-visualizer 2.0.2 (data.lua) 2.249 Loading mod aai-signals 0.7.1 (data.lua) 2.256 Loading mod blueprint-sandboxes 2.6.2 (data.lua) 2.265 Loading mod bobinserters 1.3.2 (data.lua) 2.272 Loading mod deep-storage-unit 1.6.8 (data.lua) 2.281 Loading mod EditMapSettings 0.1.6 (data.lua) 2.290 Loading mod elevated-rails 2.0.41 (data.lua) 2.327 Loading mod even-distribution 2.0.2 (data.lua) 2.335 Loading mod Fill4Me 0.12.1 (data.lua) 2.343 Loading mod flib 0.16.2 (data.lua) 2.352 Loading mod InlaidLampsExtended 2.0.0 (data.lua) 2.354 Script @__InlaidLampsExtended__/prototypes/recipe.lua:19: Recipe for small lamp: { enabled = false, ingredients = { { amount = 1, name = "small-lamp", type = "item" }, { amount = 2, name = "steel-plate", type = "item" }, { amount = 2, name = "concrete", type = "item" } }, name = "flat-lamp", results = { { amount = 1, name = "flat-lamp", type = "item" } }, type = "recipe" } 2.354 Script @__InlaidLampsExtended__/prototypes/recipe.lua:46: Recipe for big lamp: { enabled = false, energy_required = 2, ingredients = { { amount = 4, name = "flat-lamp", type = "item" }, { amount = 2, name = "concrete", type = "item" }, { amount = 2, name = "steel-plate", type = "item" }, { amount = 2, name = "electronic-circuit", type = "item" }, { amount = 4, name = "copper-cable", type = "item" } }, name = "flat-lamp-big", results = { { amount = 1, name = "flat-lamp-big", type = "item" } }, type = "recipe" } 2.355 Script @__InlaidLampsExtended__/prototypes/entities.lua:6: collision layers:{ car = { name = "car", order = "12", type = "collision-layer" }, cliff = { name = "cliff", order = "21", type = "collision-layer" }, doodad = { name = "doodad", order = "04", type = "collision-layer" }, elevated_rail = { name = "elevated_rail", order = "14", type = "collision-layer" }, elevated_train = { name = "elevated_train", order = "15", type = "collision-layer" }, empty_space = { name = "empty_space", order = "16", type = "collision-layer" }, floor = { name = "floor", order = "05", type = "collision-layer" }, ghost = { name = "ghost", order = "09", type = "collision-layer" }, ground_tile = { name = "ground_tile", order = "01", type = "collision-layer" }, is_lower_object = { name = "is_lower_object", type = "collision-layer" }, is_object = { name = "is_object", type = "collision-layer" }, item = { name = "item", order = "08", type = "collision-layer" }, lava_tile = { name = "lava_tile", order = "17", type = "collision-layer" }, meltable = { name = "meltable", order = "18", type = "collision-layer" }, object = { name = "object", order = "10", type = "collision-layer" }, player = { name = "player", order = "11", type = "collision-layer" }, rail = { name = "rail", order = "06", type = "collision-layer" }, rail_support = { name = "rail_support", order = "19", type = "collision-layer" }, resource = { name = "resource", order = "03", type = "collision-layer" }, train = { name = "train", order = "13", type = "collision-layer" }, transport_belt = { name = "transport_belt", order = "07", type = "collision-layer" }, trigger_target = { name = "trigger_target", order = "20", type = "collision-layer" }, water_tile = { name = "water_tile", order = "02", type = "collision-layer" } } 2.357 Script @__InlaidLampsExtended__/prototypes/entities.lua:25: Vanilla lamp: { circuit_connector = { points = { shadow = { green = { 0.546875, 0.546875 }, red = { 0.734375, 0.546875 } }, wire = { green = { 0.453125, 0.484375 }, red = { 0.390625, 0.265625 } } }, sprites = { blue_led_light_offset = { 0.140625, 0.515625 }, connector_main = { filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04a-base-sequence.png", height = 50, priority = "low", scale = 0.5, shift = { 0.140625, 0.265625 }, width = 52, x = 104, y = 150 }, connector_shadow = { draw_as_shadow = true, filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04b-base-shadow-sequence.png", height = 46, priority = "low", scale = 0.5, shift = { 0.1875, 0.3125 }, width = 60, x = 120, y = 138 }, led_blue = { draw_as_glow = true, filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04e-blue-LED-on-sequence.png", height = 60, priority = "low", scale = 0.5, shift = { 0.140625, 0.234375 }, width = 60, x = 120, y = 180 }, led_blue_off = { filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04f-blue-LED-off-sequence.png", height = 44, priority = "low", scale = 0.5, shift = { 0.140625, 0.234375 }, width = 46, x = 92, y = 132 }, led_green = { draw_as_glow = true, filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04h-green-LED-sequence.png", height = 46, priority = "low", scale = 0.5, shift = { 0.140625, 0.234375 }, width = 48, x = 96, y = 138 }, led_light = { intensity = 0, size = 0.9 }, led_red = { draw_as_glow = true, filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04i-red-LED-sequence.png", height = 46, priority = "low", scale = 0.5, shift = { 0.140625, 0.234375 }, width = 48, x = 96, y = 138 }, red_green_led_light_offset = { 0.140625, 0.421875 }, wire_pins = { filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04c-wire-sequence.png", height = 58, priority = "low", scale = 0.5, shift = { 0.140625, 0.265625 }, width = 62, x = 124, y = 174 }, wire_pins_shadow = { draw_as_shadow = true, filename = "__base__/graphics/entity/circuit-connector/ccm-universal-04d-wire-shadow-sequence.png", height = 54, priority = "low", scale = 0.5, shift = { 0.265625, 0.34375 }, width = 68, x = 136, y = 162 } } }, circuit_wire_max_distance = 9, close_sound = { filename = "__base__/sound/open-close/electric-small-close.ogg", volume = 0.7 }, collision_box = { { -0.15, -0.15 }, { 0.15, 0.15 } }, corpse = "lamp-remnants", damaged_trigger_effect = { damage_type_filters = "fire", entity_name = "spark-explosion", offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } }, offsets = { { 0, 1 } }, type = "create-entity" }, darkness_for_all_lamps_off = 0.3, darkness_for_all_lamps_on = 0.5, default_blue_signal = { name = "signal-blue", type = "virtual" }, default_green_signal = { name = "signal-green", type = "virtual" }, default_red_signal = { name = "signal-red", type = "virtual" }, default_rgb_signal = { name = "signal-white", type = "virtual" }, dying_explosion = "lamp-explosion", energy_source = { type = "electric", usage_priority = "lamp" }, energy_usage_per_tick = "5kW", fast_replaceable_group = "lamp", flags = { "placeable-neutral", "player-creation" }, glow_color_intensity = 1, glow_render_mode = "multiplicative", glow_size = 6, icon = "__base__/graphics/icons/small-lamp.png", impact_category = "glass", light = { color = { 1, 1, 0.75 }, intensity = 0.9, size = 40 }, light_when_colored = { color = { 1, 1, 0.75 }, intensity = 0, size = 6 }, max_health = 100, minable = { mining_time = 0.1, result = "small-lamp" }, name = "small-lamp", open_sound = { filename = "__base__/sound/open-close/electric-small-open.ogg", volume = 0.7 }, picture_off = { layers = { { filename = "__base__/graphics/entity/small-lamp/lamp.png", height = 70, priority = "high", scale = 0.5, shift = { 0.0078125, 0.09375 }, width = 83 }, { draw_as_shadow = true, filename = "__base__/graphics/entity/small-lamp/lamp-shadow.png", height = 47, priority = "high", scale = 0.5, shift = { 0.125, 0.1484375 }, width = 76 } } }, picture_on = { filename = "__base__/graphics/entity/small-lamp/lamp-light.png", height = 78, priority = "high", scale = 0.5, shift = { 0, -0.21875 }, width = 90 }, selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, signal_to_color_mapping = { { color = { 1, 0, 0 }, name = "signal-red", type = "virtual" }, { color = { 0, 1, 0 }, name = "signal-green", type = "virtual" }, { color = { 0, 0, 1 }, name = "signal-blue", type = "virtual" }, { color = { 1, 1, 0 }, name = "signal-yellow", type = "virtual" }, { color = { 1, 0, 1 }, name = "signal-pink", type = "virtual" }, { color = { 0, 1, 1 }, name = "signal-cyan", type = "virtual" }, { color = { 1, 1, 1 }, name = "signal-white", type = "virtual" }, { color = { 0.5, 0.5, 0.5 }, name = "signal-grey", type = "virtual" }, { color = { 0, 0, 0 }, name = "signal-black", type = "virtual" } }, type = "lamp" } 2.359 Script @__InlaidLampsExtended__/prototypes/entities.lua:212: Small lamp: { circuit_connector = { points = { shadow = { green = { -0.32000000000000002, -0.32000000000000002 }, red = { -0.32000000000000002, -0.32000000000000002 } }, wire = { green = { -0.32000000000000002, -0.32000000000000002 }, red = { -0.32000000000000002, -0.32000000000000002 } } }, sprites = { blue_led_light_offset = { 0, 0 }, connector_main = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-main-new.png", height = 128, priority = "low", scale = 0.5, shift = { -0.32000000000000002, 0 }, width = 12, x = 0, y = 0 }, led_blue = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-led-blue.png", priority = "low", shift = { -0.32000000000000002, -0.32000000000000002 }, size = 12, x = 0, y = 0 }, led_green = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-led-green.png", priority = "low", shift = { -0.32000000000000002, -0.3 }, size = 12, x = 0, y = 0 }, led_light = { intensity = 0.8, size = 0.9 }, led_red = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-led-red.png", priority = "low", shift = { -0.32000000000000002, -0.34000000000000004 }, size = 12, x = 0, y = 0 }, red_green_led_light_offset = { -0.3, -0.3 } } }, circuit_wire_max_distance = 9, close_sound = { filename = "__base__/sound/open-close/electric-small-close.ogg", volume = 0.7 }, collision_box = { { -0.4, -0.4 }, { 0.4, 0.4 } }, collision_mask = { layers = { doodad = true, object = true, water_tile = true } }, corpse = "lamp-remnants", damaged_trigger_effect = { damage_type_filters = "fire", entity_name = "spark-explosion", offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } }, offsets = { { 0, 1 } }, type = "create-entity" }, darkness_for_all_lamps_off = 0.3, darkness_for_all_lamps_on = 0.5, default_blue_signal = { name = "signal-blue", type = "virtual" }, default_green_signal = { name = "signal-green", type = "virtual" }, default_red_signal = { name = "signal-red", type = "virtual" }, default_rgb_signal = { name = "signal-white", type = "virtual" }, dying_explosion = "lamp-explosion", energy_source = { type = "electric", usage_priority = "lamp" }, energy_usage_per_tick = "5kW", fast_replaceable_group = "lamps", flags = { "placeable-neutral", "player-creation" }, glow_color_intensity = 0.23499999999999996, glow_render_mode = "multiplicative", glow_size = 6, hide_resistances = false, icon = "__InlaidLampsExtended__/graphics/icon/flat-lamp.png", icon_size = 64, impact_category = "glass", light = { color = { b = 1, g = 1, r = 1 }, intensity = 0.9, size = 40 }, light_when_colored = { color = { b = 1, g = 1, r = 1 }, intensity = 1, size = 6 }, max_health = 100, minable = { mining_time = 0.5, result = "flat-lamp" }, name = "flat-lamp", open_sound = { filename = "__base__/sound/open-close/electric-small-open.ogg", volume = 0.7 }, picture_off = { filename = "__InlaidLampsExtended__/graphics/light-off-flat.png", flags = { "low-object" }, height = 78, priority = "high", scale = 1, shift = { 0, -0.21875 }, width = 90 }, picture_on = { filename = "__InlaidLampsExtended__/graphics/light-on-flat.png", flags = { "low-object" }, height = 78, priority = "high", scale = 1, shift = { 0, -0.21875 }, width = 90 }, resistances = { { decrease = 20, percent = 30, type = "physical" }, { decrease = 20, percent = 30, type = "explosion" }, { decrease = 20, percent = 30, type = "fire" } }, selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, signal_to_color_mapping = { { color = { 1, 0, 0 }, name = "signal-red", type = "virtual" }, { color = { 0, 1, 0 }, name = "signal-green", type = "virtual" }, { color = { 0, 0, 1 }, name = "signal-blue", type = "virtual" }, { color = { 1, 1, 0 }, name = "signal-yellow", type = "virtual" }, { color = { 1, 0, 1 }, name = "signal-pink", type = "virtual" }, { color = { 0, 1, 1 }, name = "signal-cyan", type = "virtual" }, { color = { 1, 1, 1 }, name = "signal-white", type = "virtual" }, { color = { 0.5, 0.5, 0.5 }, name = "signal-grey", type = "virtual" }, { color = { 0, 0, 0 }, name = "signal-black", type = "virtual" } }, type = "lamp" } 2.362 Script @__InlaidLampsExtended__/prototypes/entities.lua:329: Big lamp: { circuit_connector = { points = { shadow = { green = { -0.64000000000000004, -0.64000000000000004 }, red = { -0.64000000000000004, -0.64000000000000004 } }, wire = { green = { -0.64000000000000004, -0.64000000000000004 }, red = { -0.64000000000000004, -0.64000000000000004 } } }, sprites = { connector_main = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-main-new.png", height = 128, priority = "low", scale = 0.5, shift = { -0.64000000000000004, -0 }, width = 12, x = 0, y = 0 }, led_blue = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-led-blue.png", height = 12, width = 12 }, led_green = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-led-green.png", height = 12, priority = "low", shift = { -0.64000000000000004, -0.64000000000000004 }, width = 12, x = 0, y = 0 }, led_light = { intensity = 0.8, size = 0.9 }, led_red = { filename = "__InlaidLampsExtended__/graphics/circuit/connector-led-red.png", height = 12, priority = "low", shift = { -0.64000000000000004, -0.64000000000000004 }, width = 12, x = 0, y = 0 }, red_green_led_light_offset = { -0.6, -0.6 } } }, circuit_wire_max_distance = 9, close_sound = { filename = "__base__/sound/open-close/electric-small-close.ogg", volume = 0.7 }, collision_box = { { -0.8, -0.8 }, { 0.8, 0.8 } }, collision_mask = { layers = { doodad = true, object = true, water_tile = true } }, corpse = "medium-remnants", damaged_trigger_effect = { damage_type_filters = "fire", entity_name = "spark-explosion", offset_deviation = { { -0.5, -0.5 }, { 0.5, 0.5 } }, offsets = { { 0, 1 } }, type = "create-entity" }, darkness_for_all_lamps_off = 0.3, darkness_for_all_lamps_on = 0.5, default_blue_signal = { name = "signal-blue", type = "virtual" }, default_green_signal = { name = "signal-green", type = "virtual" }, default_red_signal = { name = "signal-red", type = "virtual" }, default_rgb_signal = { name = "signal-white", type = "virtual" }, dying_explosion = "lamp-explosion", energy_source = { type = "electric", usage_priority = "lamp" }, energy_usage_per_tick = "10kW", flags = { "placeable-neutral", "player-creation" }, glow_color_intensity = 0.23499999999999996, glow_render_mode = "multiplicative", glow_size = 6, hide_resistances = false, icon = "__InlaidLampsExtended__/graphics/icon/flat-lamp-big-entity.png", icon_size = 128, impact_category = "glass", light = { color = { b = 1, g = 1, r = 1 }, intensity = 0.9, size = 80 }, light_when_colored = { color = { b = 1, g = 1, r = 1 }, intensity = 1, size = 12 }, max_health = 300, minable = { mining_time = 2, result = "flat-lamp-big" }, name = "flat-lamp-big", open_sound = { filename = "__base__/sound/open-close/electric-small-open.ogg", volume = 0.7 }, picture_off = { filename = "__InlaidLampsExtended__/graphics/light-off-flat.png", flags = { "low-object" }, height = 78, priority = "high", scale = 2, shift = { x = 0, y = -0.4375 }, width = 90 }, picture_on = { filename = "__InlaidLampsExtended__/graphics/light-on-flat.png", flags = { "low-object" }, height = 78, priority = "high", scale = 2, shift = { x = 0, y = -0.4375 }, width = 90 }, resistances = { { decrease = 20, percent = 30, type = "physical" }, { decrease = 20, percent = 30, type = "explosion" }, { decrease = 20, percent = 30, type = "fire" } }, selection_box = { { -1, -1 }, { 1, 1 } }, signal_to_color_mapping = { { color = { 1, 0, 0 }, name = "signal-red", type = "virtual" }, { color = { 0, 1, 0 }, name = "signal-green", type = "virtual" }, { color = { 0, 0, 1 }, name = "signal-blue", type = "virtual" }, { color = { 1, 1, 0 }, name = "signal-yellow", type = "virtual" }, { color = { 1, 0, 1 }, name = "signal-pink", type = "virtual" }, { color = { 0, 1, 1 }, name = "signal-cyan", type = "virtual" }, { color = { 1, 1, 1 }, name = "signal-white", type = "virtual" }, { color = { 0.5, 0.5, 0.5 }, name = "signal-grey", type = "virtual" }, { color = { 0, 0, 0 }, name = "signal-black", type = "virtual" } }, tile_height = 2, tile_width = 2, type = "lamp" } 2.369 Loading mod mechanicus-reborn 0.0.1 (data.lua) 2.377 Loading mod nixie-tubes 2.0.1 (data.lua) 2.391 Loading mod pushbutton 2.0.4 (data.lua) 2.402 Loading mod quality 2.0.41 (data.lua) 2.426 Loading mod switch-button 0.2.2 (data.lua) 2.442 Loading mod textplates 0.7.2 (data.lua) 2.465 Loading mod circuit_visualizer 2.0.2 (data.lua) 2.474 Loading mod fcpu 0.4.33 (data.lua) 2.487 Loading mod RateCalculator 3.3.6 (data.lua) 2.498 Loading mod space-age 2.0.41 (data.lua) 3.000 Loading mod aai-containers 0.3.1 (data.lua) 3.024 Loading mod aai-signal-transmission 0.5.0 (data.lua) 3.040 Loading mod est-tiny-storage-tank 1.2.0 (data.lua) 3.061 Loading mod base 2.0.41 (data-updates.lua) 3.076 Loading mod blueprint-sandboxes 2.6.2 (data-updates.lua) 3.090 Loading mod bobinserters 1.3.2 (data-updates.lua) 3.104 Loading mod quality 2.0.41 (data-updates.lua) 3.141 Loading mod textplates 0.7.2 (data-updates.lua) 3.157 Loading mod ThickerLines 0.1.0 (data-updates.lua) 3.173 Loading mod CustomCircuitColorsFix 1.2.3 (data-updates.lua) 3.190 Loading mod space-age 2.0.41 (data-updates.lua) 3.208 Loading mod squeak-through-2 0.1.2 (data-final-fixes.lua) 3.227 Loading mod blueprint-sandboxes 2.6.2 (data-final-fixes.lua) 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[ammo-turret][se-meteor-defence-container] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[ammo-turret][se-meteor-point-defence-container] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[assembling-machine][se-delivery-cannon] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[assembling-machine][se-delivery-cannon-weapon] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[assembling-machine][se-energy-transmitter-injector] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[assembling-machine][se-energy-transmitter-emitter] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[assembling-machine][se-space-elevator] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[boiler][se-energy-transmitter-chamber] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[container][se-rocket-launch-pad] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[container][se-rocket-landing-pad] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[electric-energy-interface][se-energy-beam-defence] not found; cannot create Illusion 3.228 Script @__blueprint-sandboxes__/prototypes/illusions-final-fixes.lua:45: data[mining-drill][se-core-miner-drill] not found; cannot create Illusion 3.244 Loading mod bobinserters 1.3.2 (data-final-fixes.lua) 3.260 Loading mod CleanedConcrete 2.0.0 (data-final-fixes.lua) 3.276 Loading mod InlaidLampsExtended 2.0.0 (data-final-fixes.lua) 3.292 Loading mod nixie-tubes 2.0.1 (data-final-fixes.lua) 3.309 Loading mod aai-containers 0.3.1 (data-final-fixes.lua) 3.325 Loading mod some-gleba-science 2.0.0 (data-final-fixes.lua) 3.461 Checksum for core: 931939137 3.461 Checksum of base: 3006295925 3.461 Checksum of belt-visualizer: 1844300500 3.461 Checksum of squeak-through-2: 2076757601 3.461 Checksum of aai-signals: 3732766133 3.461 Checksum of blueprint-sandboxes: 1906516290 3.461 Checksum of bobinserters: 1069262719 3.461 Checksum of CleanedConcrete: 1877641813 3.461 Checksum of deep-storage-unit: 2291503003 3.462 Checksum of EditMapSettings: 3754808477 3.462 Checksum of elevated-rails: 1046198653 3.462 Checksum of EnableWhen: 0 3.462 Checksum of even-distribution: 281457414 3.462 Checksum of far-reach: 2454916370 3.462 Checksum of Fill4Me: 3833351903 3.462 Checksum of flib: 728527376 3.462 Checksum of InlaidLampsExtended: 2107225121 3.462 Checksum of mechanicus-reborn: 1699214389 3.462 Checksum of nixie-tubes: 1674273865 3.462 Checksum of pushbutton: 4063217079 3.462 Checksum of quality: 3509504682 3.462 Checksum of switch-button: 2500570432 3.462 Checksum of textplates: 1586580192 3.462 Checksum of ThickerLines: 4189010783 3.462 Checksum of circuit_visualizer: 529896208 3.462 Checksum of CustomCircuitColorsFix: 941687252 3.462 Checksum of fcpu: 1665286227 3.462 Checksum of RateCalculator: 1295360039 3.462 Checksum of space-age: 476339876 3.462 Checksum of aai-containers: 2148263373 3.462 Checksum of aai-signal-transmission: 3037590912 3.462 Checksum of est-tiny-storage-tank: 667763191 3.462 Checksum of some-gleba-science: 2288336818 3.899 Prototype list checksum: 770686222 3.977 Loading sounds... 4.398 Info PlayerData.cpp:66: Local player-data.json unavailable 4.398 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1742034561 4.401 Post-data load graphics options: [Light occlusion: no] 4.712 Initial atlas bitmap size is 16384 4.721 Created an atlas bitmap (size 16384x16368) [none] 4.728 Created an atlas bitmap (size 16384x16376) [none] 4.733 Created an atlas bitmap (size 16384x16380) [none] 4.733 Created an atlas bitmap (size 8192x2112) [none] 4.735 Created an atlas bitmap (size 16384x16352) [low-object] 4.735 Created an atlas bitmap (size 16384x14176) [corpse-decay] 4.736 Created an atlas bitmap (size 16384x8392) [decal] 4.736 Created an atlas bitmap (size 16384x5596) [none] 4.736 Created an atlas bitmap (size 1676x79) [not-compressed] 4.737 Created an atlas bitmap (size 16384x4224) [mipmap, linear-minification, linear-magnification, linear-mip-level] 4.737 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 4.743 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 4.744 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 4.744 Created an atlas bitmap (size 8192x4128) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 4.745 Created an atlas bitmap (size 8192x2576) [mipmap] 4.745 Created an atlas bitmap (size 3504x768) [mipmap] 4.745 Created an atlas bitmap (size 4096x3152) [mipmap] 4.745 Created an atlas bitmap (size 4096x3152) [mipmap] 4.745 Created an atlas bitmap (size 4096x3152) [mipmap] 4.746 Created an atlas bitmap (size 8192x6064) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 4.747 Created an atlas bitmap (size 16384x6120) [alpha-mask] 4.763 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 4.770 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask] 4.770 Created an atlas bitmap (size 16384x4320) [shadow, linear-magnification, alpha-mask] 4.770 Created an atlas bitmap (size 8192x3936) [shadow, mipmap, linear-magnification, alpha-mask] 4.771 Created an atlas bitmap (size 4096x528) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.776 Created a virtual atlas bitmap (size 4096x4096) [linear-minification, linear-magnification] 4.781 Created a virtual atlas bitmap (size 4096x4096) [none] 4.786 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification] 4.791 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification] 4.797 Created a virtual atlas bitmap (size 4096x4096) [none] 4.803 Created a virtual atlas bitmap (size 4096x4096) [none] 4.808 Created a virtual atlas bitmap (size 4096x4096) [none] 4.812 Created a virtual atlas bitmap (size 4096x4096) [none] 4.818 Created a virtual atlas bitmap (size 4096x4096) [none] 4.823 Created a virtual atlas bitmap (size 4096x4096) [none] 4.826 Created a virtual atlas bitmap (size 4096x4096) [none] 4.830 Created a virtual atlas bitmap (size 4096x4096) [none] 4.834 Created a virtual atlas bitmap (size 4096x4096) [none] 4.836 Created a virtual atlas bitmap (size 4096x4096) [none] 4.839 Created a virtual atlas bitmap (size 4096x4096) [none] 4.840 Created a virtual atlas bitmap (size 4096x1536) [none] 4.840 Created virtual atlas pages 4096x4096x16 4.840 Created virtual atlas of size 16384x16384 with physical texture size 8192x8192 4.840 Loading 3D bitmaps. 4.852 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 4.890 Parallel sprite loader initialized (threads: 15, bitmaps: 9300) 25.149 Sprites loaded 25.172 Generated mipmaps (4) for atlas [4] of size 16384x16352 25.183 Generated mipmaps (3) for atlas [9] of size 16384x4224 25.195 Generated mipmaps (3) for atlas [10] of size 4096x3040 25.206 Generated mipmaps (3) for atlas [11] of size 16384x16352 25.217 Generated mipmaps (3) for atlas [12] of size 16384x4944 25.229 Generated mipmaps (3) for atlas [13] of size 8192x4128 25.281 Generated mipmaps (3) for atlas [14] of size 8192x2576 25.293 Generated mipmaps (3) for atlas [15] of size 3504x768 25.304 Generated mipmaps (3) for atlas [16] of size 4096x3152 25.336 Generated mipmaps (3) for atlas [17] of size 4096x3152 25.347 Generated mipmaps (3) for atlas [18] of size 4096x3152 25.358 Generated mipmaps (5) for atlas [19] of size 8192x6064 25.369 Generated mipmaps (3) for atlas [24] of size 8192x3936 25.399 Custom mipmaps uploaded (3451) 25.543 Generated mipmaps for virtual atlas of size 16384x16384 25.579 Video memory usage: 3331.29 MB (Atlases: 3200.99 MB, Textures: 130.30 MB) 25.582 Custom inputs active: 31 25.668 Factorio initialised 25.690 Steam Storage Quota: 22133/23841 125.845 Loading map C:\Users\Akino\AppData\Roaming\Factorio\saves\_autosave2.zip: 47537049 bytes. 125.896 Loading level.dat: 234655006 bytes. 125.900 Info Scenario.cpp:153: Map version 2.0.41-0 128.345 Loading blueprint storage: Local timestamp 1741924580, Cloud timestamp 1741924579 129.028 Loading script.dat: 35022142 bytes. 129.032 Checksum for script __level__/control.lua: 3998407281 129.035 Checksum for script __belt-visualizer__/control.lua: 2577994614 129.041 Checksum for script __blueprint-sandboxes__/control.lua: 3307711599 129.044 Checksum for script __bobinserters__/control.lua: 2435163257 129.045 Checksum for script __deep-storage-unit__/control.lua: 278496038 129.049 Checksum for script __EditMapSettings__/control.lua: 2741472402 129.050 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 129.050 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 129.050 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 129.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 129.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 129.051 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 129.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 129.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 129.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 129.052 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 129.053 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 129.053 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 129.054 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 129.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 129.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 129.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 129.055 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 129.056 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 129.056 Checksum for script __even-distribution__/control.lua: 140605339 129.057 Checksum for script __far-reach__/control.lua: 915480886 129.062 Checksum for script __Fill4Me__/control.lua: 1048354575 129.062 Checksum for script __InlaidLampsExtended__/control.lua: 3427749352 129.063 Checksum for script __nixie-tubes__/control.lua: 4216696796 129.064 Checksum for script __switch-button__/control.lua: 2757647234 129.065 Checksum for script __textplates__/control.lua: 3558670443 129.067 Checksum for script __circuit_visualizer__/control.lua: 3159973798 129.101 Checksum for script __fcpu__/control.lua: 2323533223 129.107 Checksum for script __RateCalculator__/control.lua: 927743582 129.108 Checksum for script __aai-signal-transmission__/control.lua: 3041365797 154.660 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff6c4da208b ModuleBase: 0x00007ff6c4d30000, ImageSize: 028fd000, RelativeAddress: 0007208b 154.660 Error CrashHandler.cpp:509: Access Violation: Read at address 0000000000000000 154.660 Error CrashHandler.cpp:523: Exception Context: rax=0000000000000000, rbx=0000009925a7e6e8, rcx=000001c44090e390, rdx=0000000000000000, rsi=0000009925a7e960, rdi=0000000000000000, rip=00007ff6c4da208b, rsp=0000009925a7e540, rbp=0000009925a7e640, r8=000001c2a7ba6480, r9=0000000000000001, r10=0000000000008000, r11=0000009925a7e030, r12=0000009925a7ea90, r13=0000000000000000, r14=000001c4435e0100, r15=0000000000000000 154.660 Crashed in D:\Program Files\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff6c4d30000 - 0x00007ff6c762d000) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC1864677) 00007FFFC1864677 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3AB5818) 00007FFFC3AB5818 (ntdll): (filename not available): memset ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3A9CE46) 00007FFFC3A9CE46 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3AB28BF) 00007FFFC3AB28BF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3A62554) 00007FFFC3A62554 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3AB13CE) 00007FFFC3AB13CE (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\BeltTraverseLogic.cpp(212): BeltTraverseLogic::tryToRepositionEndOfGapWithoutSpaceToContinue C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\BeltTraverseLogic.cpp(43): BeltTraverseLogic::execute C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\ManualBuilder.cpp(311): ManualBuilder::build C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\ManualBuilder.cpp(103): ManualBuilder::buildFromInputAction C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\CommonInputHandler.cpp(354): CommonInputHandler::build C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\GameActionHandler.cpp(379): GameActionHandler::actionPerformed C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Input\InputSource.cpp(67): InputSource::flushActions C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Input\PlayerInputSource.cpp(527): PlayerInputSource::flushActions C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\GameActionHandler.cpp(412): GameActionHandler::update C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\MainLoop.cpp(1360): MainLoop::gameUpdateStep C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\MainLoop.cpp(1212): MainLoop::gameUpdateLoop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::,void>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-2lZXAV\src\Util\WorkerThread.cpp(71): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3497374) 00007FFFC3497374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFC3A5CC91) 00007FFFC3A5CC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 156.279 Error CrashHandler.cpp:190: Map tick at moment of crash: 228367431 156.334 Info CrashHandler.cpp:318: Executable CRC: 457447417 156.334 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 192.859 Uploading log file 192.879 Error CrashHandler.cpp:270: Heap validation: success. 192.881 Creating crash dump. 193.114 CrashDump success