0.000 2025-03-09 22:28:49; Factorio 2.0.32 (build 81349, win64, steam, space-age) 0.000 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/domok/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: D:/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/domok/AppData/Roaming/Factorio [211281/476315MB] 0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin 0.023 System info: [CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz, 8 cores, RAM: 6034/16304 MB, page: 9365/22807 MB, virtual: 4378/134217727 MB, extended virtual: 0 MB] 0.066 Memory info: 0.066 [0]: Kingston KHX3200C16D4/8GX 8192 MB 2400 MHz 1.2 v 0.066 [1]: Kingston KHX3200C16D4/8GX 8192 MB 2400 MHz 1.2 v 0.182 Info ModManager.cpp:279: Found duplicate mod flib, using highest version (0.15.0). 0.182 Info ModManager.cpp:279: Found duplicate mod show-max-underground-distance, using highest version (0.1.0). 0.183 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.371 Video driver: windows 0.371 Available displays: 1 0.371 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x80005, [0,0], 1920x1080, 32bit, 60Hz} 0.430 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.633 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 32.0.15.6094 0.633 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.633 [Local Video Memory] Budget: 7291MB, CurrentUsage: 9MB, Reservation: 0/3773MB 0.633 [Non-Local Vid.Mem.] Budget: 7488MB, CurrentUsage: 0MB, Reservation: 0/3872MB 0.633 Tiled resources: Tier 2 0.633 Unified Memory Architecture: No 0.633 BGR 565 Supported: Yes 0.633 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.633 Graphics settings preset: very-high 0.633 Dedicated video memory size 8059 MB 0.723 Desktop composition is active. 0.723 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.723 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.739 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.169 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.169 Info ModManager.cpp:444: FeatureFlag freezing = true 1.169 Info ModManager.cpp:444: FeatureFlag quality = true 1.169 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.169 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.169 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.169 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.189 Loading mod core 0.0.0 (data.lua) 1.314 Loading mod base 2.0.32 (data.lua) 3.269 Loading mod elevated-rails 2.0.32 (data.lua) 3.627 Loading mod quality 2.0.32 (data.lua) 3.877 Loading mod space-age 2.0.32 (data.lua) 9.057 Loading mod base 2.0.32 (data-updates.lua) 9.077 Loading mod quality 2.0.32 (data-updates.lua) 9.106 Loading mod space-age 2.0.32 (data-updates.lua) 9.220 Checksum for core: 544741660 9.220 Checksum of base: 183736295 9.220 Checksum of elevated-rails: 2106445898 9.220 Checksum of quality: 3925140030 9.220 Checksum of space-age: 3216343430 9.652 Prototype list checksum: 3046732054 9.697 Loading sounds... 22.304 Info PlayerData.cpp:68: Local player-data.json unavailable 22.304 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1741540540 22.309 Post-data load graphics options: [Light occlusion: YES] 22.794 Initial atlas bitmap size is 16384 22.810 Created an atlas bitmap (size 16384x16356) [none] 22.828 Created an atlas bitmap (size 16384x16384) [none] 22.853 Created an atlas bitmap (size 16384x16384) [none] 22.854 Created an atlas bitmap (size 16384x14912) [none] 22.860 Created an atlas bitmap (size 16384x16384) [low-object] 22.860 Created an atlas bitmap (size 4096x1312) [low-object] 22.861 Created an atlas bitmap (size 16384x13440) [corpse-decay] 22.861 Created an atlas bitmap (size 16384x8392) [decal] 22.862 Created an atlas bitmap (size 16384x5596) [none] 22.862 Created an atlas bitmap (size 1676x79) [not-compressed] 22.863 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 22.863 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 22.869 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 22.869 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 22.870 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 22.870 Created an atlas bitmap (size 8192x2576) [mipmap] 22.870 Created an atlas bitmap (size 2048x1520) [mipmap] 22.870 Created an atlas bitmap (size 4096x3152) [mipmap] 22.871 Created an atlas bitmap (size 4096x3152) [mipmap] 22.871 Created an atlas bitmap (size 4096x3152) [mipmap] 22.872 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 22.872 Created an atlas bitmap (size 16384x6120) [alpha-mask] 22.897 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 22.901 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 22.901 Created an atlas bitmap (size 16384x7472) [shadow, linear-magnification, alpha-mask] 22.901 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 22.901 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 22.901 Loading 3D bitmaps. 22.926 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 22.945 Parallel sprite loader initialized (threads: 7, bitmaps: 8233) 53.191 Sprites loaded 53.214 Generated mipmaps (4) for atlas [4] of size 16384x16384 53.225 Generated mipmaps (4) for atlas [5] of size 4096x1312 53.236 Generated mipmaps (3) for atlas [10] of size 16384x4208 53.247 Generated mipmaps (3) for atlas [11] of size 4096x3104 53.259 Generated mipmaps (3) for atlas [12] of size 16384x16352 53.271 Generated mipmaps (3) for atlas [13] of size 16384x4944 53.282 Generated mipmaps (3) for atlas [14] of size 8192x4144 53.327 Generated mipmaps (3) for atlas [15] of size 8192x2576 53.339 Generated mipmaps (3) for atlas [16] of size 2048x1520 53.350 Generated mipmaps (3) for atlas [17] of size 4096x3152 53.379 Generated mipmaps (3) for atlas [18] of size 4096x3152 53.390 Generated mipmaps (3) for atlas [19] of size 4096x3152 53.401 Generated mipmaps (5) for atlas [20] of size 8192x3808 53.413 Generated mipmaps (3) for atlas [25] of size 8192x3952 53.435 Custom mipmaps uploaded (3189) 53.460 Video memory usage: 3585.93 MB (Atlases: 3455.63 MB, Textures: 130.30 MB) 53.557 Factorio initialised 53.557 Discord overlay detected (DiscordHook64.dll) 53.560 Steam Storage Quota: 23519/23841 78.540 Loading map C:\Users\domok\AppData\Roaming\Factorio\saves\kilep.zip: 20577865 bytes. 78.606 Loading level.dat: 55564887 bytes. 78.615 Info Scenario.cpp:153: Map version 2.0.32-0 79.586 Loading blueprint storage: Local timestamp 1741470835, Cloud timestamp 1741470833 79.652 Loading script.dat: 1222 bytes. 79.656 Checksum for script __level__/control.lua: 1248072645 285.466 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 285.881 Info AppManagerStates.cpp:2095: Saving finished 491.875 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5A328BF) 00007FFBE5A328BF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE59E2554) 00007FFBE59E2554 (ntdll): (filename not available): RtlRaiseException ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5A313CE) 00007FFBE5A313CE (ntdll): (filename not available): KiUserExceptionDispatcher ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF792884CE0) 00007FF792884CE0 (factorio): (filename not available): std::_Func_impl_no_alloc<`ChooseButton >,ID >::ChooseButton >,ID >'::`1'::,bool,ID >::`RTTI Complete Object Locator' C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\Agui\Widget\ListBox.cpp(235): agui::ListBox::keyAction C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\Agui\Widget\ListBox.cpp(281): agui::ListBox::keyRepeat C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\Agui\Gui.cpp(938): agui::Gui::dispatchKeyboardEvents C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\Agui\Gui.cpp(815): agui::Gui::logic C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\GlobalContext.cpp(1399): GlobalContext::updateGui C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(1092): MainLoop::processEvent C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(762): MainLoop::processEvents C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(604): MainLoop::prePrepare C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(683): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE57C7374) 00007FFBE57C7374 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE59DCC91) 00007FFBE59DCC91 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 494.409 Error CrashHandler.cpp:190: Map tick at moment of crash: 12684301 494.533 Info CrashHandler.cpp:318: Executable CRC: 3191260255 494.533 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 499.567 Uploading log file 499.579 Error CrashHandler.cpp:270: Heap validation: success. 499.580 Creating crash dump. 499.864 CrashDump success