0.000 2025-03-09 12:40:25; Factorio 2.0.32 (build 81349, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/Charles Hines/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/Charles Hines/AppData/Roaming/Factorio [432779/953106MB] 0.000 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin 0.017 System info: [CPU: AMD Ryzen 7 7800X3D 8-Core Processor, 16 cores, RAM: 9015/31967 MB, page: 11132/34015 MB, virtual: 4355/134217727 MB, extended virtual: 0 MB] 0.035 Memory info: 0.035 [0]: G Skill Intl F5-6000J3238F16G 16384 MB 6000 MHz 1.1 v 0.035 [1]: G Skill Intl F5-6000J3238F16G 16384 MB 6000 MHz 1.1 v 0.080 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.238 Video driver: windows 0.238 Available displays: 2 0.238 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4090 {0x05, [0,0], 2560x1440, 32bit, 240Hz} 0.239 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 4090 {0x01, [2560,182], 1920x1080, 32bit, 60Hz} 0.299 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.478 Initialised Direct3D[0]: NVIDIA GeForce RTX 4090; id: 10de-2684; driver: nvldumdx.dll 32.0.15.7216 0.478 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.478 [Local Video Memory] Budget: 23374MB, CurrentUsage: 6MB, Reservation: 0/11815MB 0.478 [Non-Local Vid.Mem.] Budget: 15215MB, CurrentUsage: 0MB, Reservation: 0/7735MB 0.478 Tiled resources: Tier 2 0.478 Unified Memory Architecture: No 0.478 BGR 565 Supported: Yes 0.478 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.478 Graphics settings preset: very-high 0.478 Dedicated video memory size 24142 MB 0.520 Desktop composition is active. 0.520 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.520 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.540 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.702 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.702 Info ModManager.cpp:444: FeatureFlag freezing = true 0.702 Info ModManager.cpp:444: FeatureFlag quality = true 0.702 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.702 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.702 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.702 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.712 Loading mod settings RateCalculator 3.3.6 (settings.lua) 0.717 Loading mod core 0.0.0 (data.lua) 0.794 Loading mod base 2.0.32 (data.lua) 1.805 Loading mod elevated-rails 2.0.32 (data.lua) 1.998 Loading mod flib 0.16.2 (data.lua) 2.003 Loading mod quality 2.0.32 (data.lua) 2.144 Loading mod factoryplanner 2.0.17 (data.lua) 2.149 Loading mod RateCalculator 3.3.6 (data.lua) 2.153 Loading mod space-age 2.0.32 (data.lua) 5.416 Loading mod base 2.0.32 (data-updates.lua) 5.429 Loading mod quality 2.0.32 (data-updates.lua) 5.448 Loading mod space-age 2.0.32 (data-updates.lua) 5.458 Loading mod sonaxaton-infinite-resources 0.4.9 (data-final-fixes.lua) 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making iron-ore infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making copper-ore infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making coal infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making stone infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making uranium-ore infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making crude-oil infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making tungsten-ore infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making calcite infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making sulfuric-acid-geyser infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making scrap infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making lithium-brine infinite 5.458 Script @__sonaxaton-infinite-resources__/data-final-fixes.lua:37: making fluorine-vent infinite 5.539 Checksum for core: 544741660 5.539 Checksum of base: 183736295 5.539 Checksum of sonaxaton-infinite-resources: 3913342123 5.539 Checksum of elevated-rails: 2106445898 5.539 Checksum of flib: 728527376 5.539 Checksum of quality: 3925140030 5.539 Checksum of factoryplanner: 1350146402 5.539 Checksum of RateCalculator: 1295360039 5.539 Checksum of space-age: 3216343430 5.785 Prototype list checksum: 3699831654 5.831 Loading sounds... 13.842 Info PlayerData.cpp:68: Local player-data.json unavailable 13.842 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1741538243 13.863 Post-data load graphics options: [Light occlusion: YES] 14.102 Initial atlas bitmap size is 16384 14.111 Created an atlas bitmap (size 16384x16356) [none] 14.123 Created an atlas bitmap (size 16384x16384) [none] 14.144 Created an atlas bitmap (size 16384x16384) [none] 14.145 Created an atlas bitmap (size 16384x14912) [none] 14.149 Created an atlas bitmap (size 16384x16384) [low-object] 14.150 Created an atlas bitmap (size 4096x1312) [low-object] 14.151 Created an atlas bitmap (size 16384x13440) [corpse-decay] 14.151 Created an atlas bitmap (size 16384x8392) [decal] 14.151 Created an atlas bitmap (size 16384x5596) [none] 14.151 Created an atlas bitmap (size 1676x79) [not-compressed] 14.152 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 14.152 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 14.156 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 14.157 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 14.157 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 14.158 Created an atlas bitmap (size 8192x2576) [mipmap] 14.159 Created an atlas bitmap (size 2048x1520) [mipmap] 14.159 Created an atlas bitmap (size 4096x3152) [mipmap] 14.159 Created an atlas bitmap (size 4096x3152) [mipmap] 14.159 Created an atlas bitmap (size 4096x3152) [mipmap] 14.160 Created an atlas bitmap (size 8192x4080) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 14.160 Created an atlas bitmap (size 16384x6120) [alpha-mask] 14.175 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 14.178 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 14.178 Created an atlas bitmap (size 16384x7472) [shadow, linear-magnification, alpha-mask] 14.178 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 14.178 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 14.178 Loading 3D bitmaps. 14.248 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 14.258 Parallel sprite loader initialized (threads: 15, bitmaps: 8286) 25.006 Sprites loaded 25.040 Generated mipmaps (4) for atlas [4] of size 16384x16384 25.051 Generated mipmaps (4) for atlas [5] of size 4096x1312 25.062 Generated mipmaps (3) for atlas [10] of size 16384x4208 25.072 Generated mipmaps (3) for atlas [11] of size 4096x3104 25.084 Generated mipmaps (3) for atlas [12] of size 16384x16352 25.094 Generated mipmaps (3) for atlas [13] of size 16384x4944 25.106 Generated mipmaps (3) for atlas [14] of size 8192x4144 25.142 Generated mipmaps (3) for atlas [15] of size 8192x2576 25.153 Generated mipmaps (3) for atlas [16] of size 2048x1520 25.163 Generated mipmaps (3) for atlas [17] of size 4096x3152 25.188 Generated mipmaps (3) for atlas [18] of size 4096x3152 25.199 Generated mipmaps (3) for atlas [19] of size 4096x3152 25.210 Generated mipmaps (5) for atlas [20] of size 8192x4080 25.221 Generated mipmaps (3) for atlas [25] of size 8192x3952 25.245 Custom mipmaps uploaded (3207) 25.260 Video memory usage: 3597.30 MB (Atlases: 3467.00 MB, Textures: 130.30 MB) 25.263 Custom inputs active: 15 25.466 Factorio initialised 25.466 Discord overlay detected (DiscordHook64.dll) 25.479 Steam Storage Quota: 23548/23841 97.702 Loading map C:\Users\Charles Hines\AppData\Roaming\Factorio\saves\_autosave3.zip: 37972252 bytes. 97.747 Loading level.dat: 114107446 bytes. 97.750 Info Scenario.cpp:153: Map version 2.0.32-0 98.828 Loading blueprint storage: Local timestamp 1741497033, Cloud timestamp 1741497033 99.004 Loading script.dat: 1311539 bytes. 99.006 Checksum for script __level__/control.lua: 1248072645 99.007 Checksum for script __sonaxaton-infinite-resources__/control.lua: 3791808300 99.030 Checksum for script __factoryplanner__/control.lua: 2879506264 99.033 Checksum for script __RateCalculator__/control.lua: 927743582 254.725 Info AppManagerStates.cpp:2095: Saving finished 403.750 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 404.168 Info AppManagerStates.cpp:2095: Saving finished 704.183 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 704.612 Info AppManagerStates.cpp:2095: Saving finished 1004.601 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 1005.015 Info AppManagerStates.cpp:2095: Saving finished 1305.001 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 1305.414 Info AppManagerStates.cpp:2095: Saving finished 1605.400 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 1605.809 Info AppManagerStates.cpp:2095: Saving finished 1905.801 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 1906.232 Info AppManagerStates.cpp:2095: Saving finished 2207.100 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 2207.511 Info AppManagerStates.cpp:2095: Saving finished 2507.502 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 2507.923 Info AppManagerStates.cpp:2095: Saving finished 2807.917 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 2808.332 Info AppManagerStates.cpp:2095: Saving finished 3108.318 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 3108.734 Info AppManagerStates.cpp:2095: Saving finished 3408.734 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 3409.149 Info AppManagerStates.cpp:2095: Saving finished 3709.784 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 3710.205 Info AppManagerStates.cpp:2095: Saving finished 4010.201 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 4010.630 Info AppManagerStates.cpp:2095: Saving finished 4310.618 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 4311.030 Info AppManagerStates.cpp:2095: Saving finished 4326.900 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ef93859126d ModuleBase: 0x00007ff63fcd0000, ImageSize: 02899000, RelativeAddress: f88c126d 4326.900 Error CrashHandler.cpp:509: Access Violation: Unknown at address 00007EF93859126D 4326.900 Error CrashHandler.cpp:523: Exception Context: rax=000000cc0cf02000, rbx=0000000000000000, rcx=0000000000000000, rdx=0000000000000000, rsi=00000237beb141f0, rdi=0000000000000000, rip=00007ef93859126d, rsp=000000cc105dfc00, rbp=0000000000000000, r8=000000cc105dfbb8, r9=0000000000000000, r10=0000000000000000, r11=0000000000000246, r12=0000000000000000, r13=0000000000000000, r14=0000000000000000, r15=0000000000000000 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF935B9BCC3) 00007FF935B9BCC3 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9386C8CBA) 00007FF9386C8CBA (ntdll): (filename not available): strncpy ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF938683DD3) 00007FF938683DD3 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9386C3F0F) 00007FF9386C3F0F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF938573B78) 00007FF938573B78 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9386C384E) 00007FF9386C384E (ntdll): (filename not available): KiUserExceptionDispatcher ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007EF93859126D) ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007EF93859126D) ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007EF93859126D) 00007EF93859126D ((module-name not available)): (filename not available): (function-name not available) Stack trace logging done 4328.021 Include minidump in crash report. 4328.021 Error CrashHandler.cpp:190: Map tick at moment of crash: 69858953 4328.062 Info CrashHandler.cpp:318: Executable CRC: 3191260255 4328.062 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 4331.756 Uploading log file 4331.784 Error CrashHandler.cpp:270: Heap validation: success. 4331.785 Creating crash dump. 4331.931 CrashDump success