0.002 2025-03-06 21:23:00; Factorio 2.0.39 (build 81895, win64, steam, space-age) 0.002 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.002 Program arguments: "D:\Program Files (x86)\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.002 Config path: C:/Users/79226/AppData/Roaming/Factorio/config/config.ini 0.003 Read data path: D:/Program Files (x86)/SteamLibrary/steamapps/common/Factorio/data 0.003 Write data path: C:/Users/79226/AppData/Roaming/Factorio [66470/243048MB] 0.003 Binaries path: D:/Program Files (x86)/SteamLibrary/steamapps/common/Factorio/bin 0.041 System info: [CPU: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz, 8 cores, RAM: 11671/32605 MB, page: 13970/39773 MB, virtual: 4347/134217727 MB, extended virtual: 0 MB] 0.121 Memory info: 0.121 [0]: Kingston KF3200C20S4/16G 16384 MB 2667 MHz 1.2 v 64|64 0.121 [1]: Kingston KF3200C20S4/16G 16384 MB 2667 MHz 1.2 v 64|64 0.619 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.775 Video driver: windows 0.775 Available displays: 1 0.776 [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 1050 {0x05, [0,0], 1920x1080, 32bit, 75Hz} 0.933 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 1.155 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050; id: 10de-1c91; driver: nvldumdx.dll 31.0.15.1694 1.155 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.155 [Local Video Memory] Budget: 2546MB, CurrentUsage: 4MB, Reservation: 0/1348MB 1.155 [Non-Local Vid.Mem.] Budget: 15534MB, CurrentUsage: 0MB, Reservation: 0/7895MB 1.155 Tiled resources: Tier 2 1.155 Unified Memory Architecture: No 1.155 BGR 565 Supported: Yes 1.155 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.155 Graphics settings preset: very-high 1.156 Dedicated video memory size 2996 MB 1.200 Desktop composition is active. 1.200 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.200 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:100,C:80,S:120] 1.240 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.397 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.397 Info ModManager.cpp:444: FeatureFlag freezing = true 1.397 Info ModManager.cpp:444: FeatureFlag quality = true 1.397 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.397 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.397 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.397 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.405 Loading mod core 0.0.0 (data.lua) 1.457 Loading mod base 2.0.39 (data.lua) 1.765 Loading mod elevated-rails 2.0.39 (data.lua) 1.810 Loading mod quality 2.0.39 (data.lua) 1.838 Loading mod space-age 2.0.39 (data.lua) 2.441 Loading mod base 2.0.39 (data-updates.lua) 2.479 Loading mod quality 2.0.39 (data-updates.lua) 2.517 Loading mod space-age 2.0.39 (data-updates.lua) 2.700 Checksum for core: 931939137 2.700 Checksum of base: 3635122198 2.700 Checksum of elevated-rails: 1046198653 2.700 Checksum of quality: 3509504682 2.700 Checksum of space-age: 1909249350 3.297 Prototype list checksum: 752621429 3.369 Loading sounds... 3.919 Info PlayerData.cpp:66: Local player-data.json unavailable 3.919 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1741281655 3.924 Post-data load graphics options: [Light occlusion: YES] 4.385 Crop bitmaps. 4.388 Parallel sprite loader initialized (threads: 8, bitmaps: 8297) 26.998 Initial atlas bitmap size is 16384 27.020 Created an atlas bitmap (size 16384x16360) [none] 27.054 Created an atlas bitmap (size 16384x16352) [none] 27.105 Created an atlas bitmap (size 16384x16372) [none] 27.108 Created an atlas bitmap (size 16384x14868) [none] 27.115 Created an atlas bitmap (size 16384x16352) [low-object] 27.116 Created an atlas bitmap (size 4096x1664) [low-object] 27.117 Created an atlas bitmap (size 16384x14176) [corpse-decay] 27.118 Created an atlas bitmap (size 16384x8392) [decal] 27.119 Created an atlas bitmap (size 16384x5596) [none] 27.119 Created an atlas bitmap (size 1676x79) [not-compressed] 27.122 Created an atlas bitmap (size 16384x4224) [mipmap, linear-minification, linear-magnification, linear-mip-level] 27.123 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 27.130 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 27.131 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 27.132 Created an atlas bitmap (size 8192x4128) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 27.133 Created an atlas bitmap (size 8192x2576) [mipmap] 27.133 Created an atlas bitmap (size 3504x768) [mipmap] 27.133 Created an atlas bitmap (size 4096x3152) [mipmap] 27.134 Created an atlas bitmap (size 4096x3152) [mipmap] 27.134 Created an atlas bitmap (size 4096x3152) [mipmap] 27.136 Created an atlas bitmap (size 8192x3856) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 27.138 Created an atlas bitmap (size 16384x6120) [alpha-mask] 27.182 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask] 27.188 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 27.190 Created an atlas bitmap (size 16384x3756) [shadow, linear-magnification, alpha-mask] 27.192 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 27.192 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 27.193 Loading 3D bitmaps. 27.222 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 27.246 Parallel sprite loader initialized (threads: 7, bitmaps: 8297) 66.412 Sprites loaded 66.468 Generated mipmaps (4) for atlas [4] of size 16384x16352 66.480 Generated mipmaps (4) for atlas [5] of size 4096x1664 66.492 Generated mipmaps (3) for atlas [10] of size 16384x4224 66.503 Generated mipmaps (3) for atlas [11] of size 4096x3040 66.590 Generated mipmaps (3) for atlas [12] of size 16384x16352 66.612 Generated mipmaps (3) for atlas [13] of size 16384x4944 66.624 Generated mipmaps (3) for atlas [14] of size 8192x4128 66.707 Generated mipmaps (3) for atlas [15] of size 8192x2576 66.719 Generated mipmaps (3) for atlas [16] of size 3504x768 66.730 Generated mipmaps (3) for atlas [17] of size 4096x3152 66.768 Generated mipmaps (3) for atlas [18] of size 4096x3152 66.780 Generated mipmaps (3) for atlas [19] of size 4096x3152 66.791 Generated mipmaps (5) for atlas [20] of size 8192x3856 66.805 Generated mipmaps (3) for atlas [25] of size 8192x3952 66.847 Custom mipmaps uploaded (3432) 66.884 Video memory usage: 3570.10 MB (Atlases: 3439.80 MB, Textures: 130.30 MB) 67.497 Factorio initialised 67.497 Discord overlay detected (DiscordHook64.dll) 67.554 Steam Storage Quota: 22922/23841 119.283 Loading map C:\Users\79226\AppData\Roaming\Factorio\saves\bug showcase.zip: 1062526 bytes. 119.391 Loading level.dat: 703615 bytes. 119.394 Info Scenario.cpp:153: Map version 2.0.38-2 119.427 Loading blueprint storage: Local timestamp 1741250399, Cloud timestamp 1741250396 119.537 Loading script.dat: 1222 bytes. 119.542 Checksum for script __level__/control.lua: 3998407281 164.037 Info AppManager.cpp:352: Deleting active scenario. 166.881 Quitting: user-quit. 167.602 Steam API shutdown. 167.613 Goodbye