0.002 2025-02-17 13:27:07; Factorio 2.0.32 (build 81349, win64, steam, space-age) 0.002 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.002 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.002 Config path: C:/Users/hstal/AppData/Roaming/Factorio/config/config.ini 0.002 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/hstal/AppData/Roaming/Factorio [57004/237671MB] 0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin 0.039 System info: [CPU: 12th Gen Intel(R) Core(TM) i9-12900KS, 24 cores, RAM: 7037/65180 MB, page: 7154/69276 MB, virtual: 4368/134217727 MB, extended virtual: 0 MB] 0.065 Memory info: 0.065 [0]: Corsair CMK32GX5M2B5600C36 16384 MB 4000 MHz 1.1 v 0.065 [1]: Corsair CMK32GX5M2B5600C36 16384 MB 4000 MHz 1.1 v 0.065 [2]: Corsair CMK32GX5M2B5600C36 16384 MB 4000 MHz 1.1 v 0.065 [3]: Corsair CMK32GX5M2B5600C36 16384 MB 4000 MHz 1.1 v 0.120 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.218 Video driver: windows 0.218 Available displays: 1 0.218 [0]: \\.\DISPLAY5 - Intel(R) UHD Graphics 770 {0x05, [0,0], 1920x1080, 32bit, 165Hz} 0.276 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.597 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; id: 10de-1b80; driver: nvldumdx.dll 32.0.15.6094 0.597 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.598 [Local Video Memory] Budget: 7291MB, CurrentUsage: 9MB, Reservation: 0/3773MB 0.598 [Non-Local Vid.Mem.] Budget: 31822MB, CurrentUsage: 0MB, Reservation: 0/16039MB 0.598 Tiled resources: Tier 2 0.598 Unified Memory Architecture: No 0.598 BGR 565 Supported: Yes 0.598 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.599 Graphics settings preset: very-high 0.599 Dedicated video memory size 8059 MB 0.670 Desktop composition is active. 0.670 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.670 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.946 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.272 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.272 Info ModManager.cpp:444: FeatureFlag freezing = true 1.272 Info ModManager.cpp:444: FeatureFlag quality = true 1.272 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.272 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.272 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.272 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.309 Loading mod core 0.0.0 (data.lua) 1.447 Loading mod base 2.0.32 (data.lua) 2.682 Loading mod elevated-rails 2.0.32 (data.lua) 2.916 Loading mod quality 2.0.32 (data.lua) 3.066 Loading mod space-age 2.0.32 (data.lua) 6.237 Loading mod base 2.0.32 (data-updates.lua) 6.255 Loading mod quality 2.0.32 (data-updates.lua) 6.280 Loading mod space-age 2.0.32 (data-updates.lua) 6.448 Checksum for core: 544741660 6.448 Checksum of base: 183736295 6.449 Checksum of elevated-rails: 2106445898 6.449 Checksum of quality: 3925140030 6.449 Checksum of space-age: 3216343430 6.850 Prototype list checksum: 3046732054 6.889 Loading sounds... 14.865 Info PlayerData.cpp:68: Local player-data.json unavailable 14.865 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1739794460 14.892 Post-data load graphics options: [Light occlusion: YES] 15.122 Initial atlas bitmap size is 16384 15.133 Created an atlas bitmap (size 16384x16356) [none] 15.145 Created an atlas bitmap (size 16384x16384) [none] 15.163 Created an atlas bitmap (size 16384x16384) [none] 15.164 Created an atlas bitmap (size 16384x14912) [none] 15.168 Created an atlas bitmap (size 16384x16384) [low-object] 15.169 Created an atlas bitmap (size 4096x1312) [low-object] 15.169 Created an atlas bitmap (size 16384x13440) [corpse-decay] 15.170 Created an atlas bitmap (size 16384x8392) [decal] 15.170 Created an atlas bitmap (size 16384x5596) [none] 15.170 Created an atlas bitmap (size 1676x79) [not-compressed] 15.170 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level] 15.171 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 15.178 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 15.178 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 15.179 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 15.179 Created an atlas bitmap (size 8192x2576) [mipmap] 15.179 Created an atlas bitmap (size 2048x1520) [mipmap] 15.179 Created an atlas bitmap (size 4096x3152) [mipmap] 15.179 Created an atlas bitmap (size 4096x3152) [mipmap] 15.179 Created an atlas bitmap (size 4096x3152) [mipmap] 15.180 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 15.181 Created an atlas bitmap (size 16384x6120) [alpha-mask] 15.201 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 15.204 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 15.205 Created an atlas bitmap (size 16384x7472) [shadow, linear-magnification, alpha-mask] 15.205 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask] 15.205 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 15.205 Loading 3D bitmaps. 15.283 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 15.295 Parallel sprite loader initialized (threads: 23, bitmaps: 8233) 26.644 Sprites loaded 26.657 Generated mipmaps (4) for atlas [4] of size 16384x16384 26.668 Generated mipmaps (4) for atlas [5] of size 4096x1312 26.678 Generated mipmaps (3) for atlas [10] of size 16384x4208 26.689 Generated mipmaps (3) for atlas [11] of size 4096x3104 26.700 Generated mipmaps (3) for atlas [12] of size 16384x16352 26.711 Generated mipmaps (3) for atlas [13] of size 16384x4944 26.722 Generated mipmaps (3) for atlas [14] of size 8192x4144 26.757 Generated mipmaps (3) for atlas [15] of size 8192x2576 26.769 Generated mipmaps (3) for atlas [16] of size 2048x1520 26.780 Generated mipmaps (3) for atlas [17] of size 4096x3152 26.802 Generated mipmaps (3) for atlas [18] of size 4096x3152 26.813 Generated mipmaps (3) for atlas [19] of size 4096x3152 26.824 Generated mipmaps (5) for atlas [20] of size 8192x3808 26.836 Generated mipmaps (3) for atlas [25] of size 8192x3952 26.856 Custom mipmaps uploaded (3189) 26.873 Video memory usage: 3585.93 MB (Atlases: 3455.63 MB, Textures: 130.30 MB) 27.122 Factorio initialised 27.271 Steam Storage Quota: 23631/23841 57.365 Loading map C:\Users\hstal\AppData\Roaming\Factorio\saves\H1.zip: 32404517 bytes. 57.402 Loading level.dat: 96933493 bytes. 57.405 Info Scenario.cpp:153: Map version 2.0.32-0 58.218 Loading blueprint storage: Local timestamp 1739747310, Cloud timestamp 1739747307 58.409 Loading script.dat: 1222 bytes. 58.411 Checksum for script __level__/control.lua: 1248072645 184.774 Info AppManagerStates.cpp:1419: Deleting active scenario. 185.107 Loading map C:\Users\hstal\AppData\Roaming\Factorio\saves\H1.zip: 32404517 bytes. 185.142 Loading level.dat: 96933493 bytes. 185.145 Info Scenario.cpp:153: Map version 2.0.32-0 185.984 Loading blueprint storage: Local timestamp 1739747310, Cloud timestamp 1739747307 186.180 Loading script.dat: 1222 bytes. 186.183 Checksum for script __level__/control.lua: 1248072645 367.528 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 367.883 Info AppManagerStates.cpp:2095: Saving finished 668.079 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 668.612 Info AppManagerStates.cpp:2095: Saving finished 968.611 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 968.961 Info AppManagerStates.cpp:2095: Saving finished 1268.945 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 1269.302 Info AppManagerStates.cpp:2095: Saving finished 1569.295 Info AppManager.cpp:313: Saving to _autosave1 (blocking). 1569.642 Info AppManagerStates.cpp:2095: Saving finished 1869.645 Info AppManager.cpp:313: Saving to _autosave2 (blocking). 1869.987 Info AppManagerStates.cpp:2095: Saving finished 2169.977 Info AppManager.cpp:313: Saving to _autosave3 (blocking). 2170.322 Info AppManagerStates.cpp:2095: Saving finished 2234.079 Time travel logging: 184.774 Scenario is being deleted 2234.079 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA162C3F0F) 00007FFA162C3F0F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA16173B78) 00007FFA16173B78 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA162C384E) 00007FFA162C384E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Graphics\ImageDrawOrder.cpp(134): ImageDrawOrder::render C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(1489): MainLoop::render C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(720): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\MainLoop.cpp(412): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Main.cpp(1357): fmain C:\Users\build\AppData\Local\Temp\factorio-build-ZDK82g\src\Main.cpp(1379): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA148FE8D7) 00007FFA148FE8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1621BF2C) 00007FFA1621BF2C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 2235.763 Error CrashHandler.cpp:190: Map tick at moment of crash: 65667827 2235.798 Info CrashHandler.cpp:318: Executable CRC: 3191260255 2235.798 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 2294.989 Uploading log file 2295.056 Error CrashHandler.cpp:270: Heap validation: success. 2295.057 Creating crash dump. 2296.048 CrashDump success