[Genhis][2.0.14] Robots trapped in roboport coverage gap

This subforum contains all the issues which we already resolved.
exabyte
Manual Inserter
Manual Inserter
Posts: 4
Joined: Sat Nov 02, 2024 5:00 pm
Contact:

[Genhis][2.0.14] Robots trapped in roboport coverage gap

Post by exabyte »

Hi,

while playing I've noticed these funny robots running out of power over the ocean and returning to the original change port. This is not in line what was posted in the fff about better robots (https://factorio.com/blog/post/fff-374).
Expected: Robots run out of energy over the ocean und go to a roboport that is closer to their target than the one they departed from.

Attachments
Factorio_ Space Age 2.0.14 2024-11-02 13-03-46.mp4
(18.79 MiB) Downloaded 16 times
SpaceAge_025.zip
(32.01 MiB) Downloaded 8 times
factorio-previous.log
(9.74 KiB) Downloaded 7 times
Genhis
Factorio Staff
Factorio Staff
Posts: 688
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [Genhis][2.0.14] Robots trapped in roboport coverage gap

Post by Genhis »

Thanks for the report, this is fixed for 2.0.23.
Post Reply

Return to “Resolved Problems and Bugs”