Search found 2811 matches

by mmmPI
Fri May 31, 2024 8:43 pm
Forum: News
Topic: Friday Facts #413 - Gleba
Replies: 75
Views: 9423

Re: Friday Facts #413 - Gleba

I like how at the exact moment when the alien would be visible on the video, it's also too zoomed out and turn to map view so they stay un-revealed and one can peak at the map as a consolation prize x). Nicely done ! I really appreaciate the music, but also it was reassuring to read that it was not ...
by mmmPI
Fri May 31, 2024 7:33 pm
Forum: Fan Art
Topic: [Music-clip] Funky Lad Engineer
Replies: 0
Views: 63

[Music-clip] Funky Lad Engineer

https://forums.factorio.com/download/file.php?id=81947 FLE-Drone-POV.mp4 Drone POV after landing on a planet who visibly is already home to some dj engineer, still searching for the source of the music .... ( wobbly camera warning ) Video made with FL Studio ZGameEditor Visualizer plugin Effect aut...
by mmmPI
Wed May 29, 2024 11:10 am
Forum: Ideas and Suggestions
Topic: Items per second info on machines.
Replies: 32
Views: 9382

Re: Items per second info on machines.

Tbh I would like to see not those 0.00625 per second but just recipes as Items per minute. In item per minutes that is 0.375, i'm not sure that is much better. Having the time for 1 item, would maybe be more useful. ( a *60 multiplication is easier to do than doing 1/x ). 2.666 minutes to create on...
by mmmPI
Mon May 27, 2024 9:41 am
Forum: Fixed for 2.0
Topic: [1.1.107] Too many silent alarms silence game sounds
Replies: 7
Views: 435

Re: [1.1.107] Too many silent alarms silence game sounds

However I'll take a look if it would be a problem to just not play the sounds when the volume is zero (some other sounds do have such behaviour). In vanilla factorio, you can't change the volume with circuits, so any speaker with the volume set as 0 is deactivated until manual intervention. But thi...
by mmmPI
Sun May 26, 2024 7:38 pm
Forum: Modding help
Topic: [SOLVED] Edit starting inventory
Replies: 10
Views: 364

Re: Edit starting inventory

I can't say for sure, but it seem you are not inserting item in the inventory as it's done in this mod :
https://github.com/brevven/CarStart/blo ... ontrol.lua
by mmmPI
Sun May 26, 2024 6:20 pm
Forum: Modding help
Topic: [SOLVED] Edit starting inventory
Replies: 10
Views: 364

Re: Edit starting inventory

Maybe you'd have more chance taking example on a mod that does something similar to what you want to achieve, one whose license allows taking example :)

As of now there is very little information you are giving that could help diagnose the problems
by mmmPI
Fri May 24, 2024 5:26 pm
Forum: News
Topic: Friday Facts #412 - Undo/Redo improvements & Car Latency driving
Replies: 59
Views: 7674

Re: Friday Facts #412 - Undo/Redo improvements & Car Latency driving

The car prediction is very mysterious, how can you predict things all the time ? that seem like magic. the "what if the car collide with a train?" and you are not showing the exact location but a predicted one and the prediction become wrong, seem like impossible to me when considering ano...
by mmmPI
Wed May 22, 2024 7:02 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 69
Views: 9819

Re: Friday Facts #411 - All about asteroids

I'm 100% sure that if the stars weren't moving, we'd have THE SAME people commenting that they should, it would give a better intuition even if it's not realistic.
by mmmPI
Wed May 22, 2024 4:42 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 69
Views: 9819

Re: Friday Facts #411 - All about asteroids

So the background star movement speed would still have to be some inverse-function depending on the distance from Planet 1 & Planet 2, where it feels like the stars almost don't move at all when you are exactly half-way between Planet 1 & Planet 2, and slowly accelerating the closer you get...
by mmmPI
Wed May 22, 2024 4:28 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7057

Re: The fluid mechanics in Factorio are a mess, and you know it.

MeduSalem wrote:
Wed May 22, 2024 1:14 pm
Groundhog day. ^^
The last thread about it which Koub closed only a while ago.
Ah yes ! No new argument in sight x).
functional wrote:
Wed May 22, 2024 3:37 pm
So, I'm sorry, but this isn't worthwhile comment to even respond to with any depth.
Yeah like this all thread x)
by mmmPI
Wed May 22, 2024 12:35 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 69
Views: 9819

Re: Friday Facts #411 - All about asteroids

Lets analyze the possibilities: [...] Nothing really works without some weirdness. xD Anyway... we are interpreting too much into it. ^^ I was thinking of "pitch" , but forgot it was called this way. I wasn't thinking of 1)a), such "too fast rotation" is not intuitive to me, i w...
by mmmPI
Wed May 22, 2024 11:41 am
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7057

Re: The fluid mechanics in Factorio are a mess, and you know it.

The only reason they have remained mostly unchanged is because vanilla factorio doesn't actually demand much out of them, No it is because making it differently would cost more performance in an area where some players already do not care about realism. thus the limitations rarely get into play for...
by mmmPI
Wed May 22, 2024 1:30 am
Forum: Ideas and Suggestions
Topic: Better Production statistics
Replies: 14
Views: 612

Re: Better Production statistics

If you want to know the stock, you can show "production" and "consumption" for the last 1000 hours, and do a subtraction
by mmmPI
Tue May 21, 2024 10:38 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 69
Views: 9819

Re: Friday Facts #411 - All about asteroids

I'm not sure it's correct regarding physics, it would need some space-experimentation to make sure, but i think i have an explanation for the movement of the background stars : The space platform is having some sort of circular motion represented here by an orbit around a brown circle orbital simula...
by mmmPI
Tue May 21, 2024 10:25 pm
Forum: Combinator Creations
Topic: Yet another speaker contraption this time playing AI song from modded samples
Replies: 0
Views: 247

Yet another speaker contraption this time playing AI song from modded samples

Context: A long process related to music more than factorio (but really both) leading to a dumb machine described in details follows this sentence, it starts by a simple observation : Making music is easy, making it sound pleasing not so much. The difference is difficult to quantify, it is very sub...
by mmmPI
Tue May 21, 2024 3:12 am
Forum: Ideas and Suggestions
Topic: Better Production statistics
Replies: 14
Views: 612

Re: Better Production statistics

viewtopic.php?f=6&t=111774

TL DR : doesn't provide useful information when player do not intent to have all their machine running 24/7 which is the case in most game, at least in the mall, and every other thing where the buffer are full.
by mmmPI
Fri May 17, 2024 12:08 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 69
Views: 9819

Re: Friday Facts #411 - All about asteroids

Waow ! The images helps a lot on this one to attach a meaning to the different words :) Very interesting read ! keeping the video serie as a bonus for later ! It took me the time to understand the last sentence, to also notice that on the last video the shooting stars disappear when the speed is slo...
by mmmPI
Wed May 15, 2024 11:55 am
Forum: General discussion
Topic: It is pointless to increase the difficulty of the game
Replies: 22
Views: 1501

Re: It is pointless to increase the difficulty of the game

I disagree that they are useless, they are just not about difficulty. Some of the Factorio achievements such as "Eco unfriendly" and "Getting on track" can, as you described, provide information to developers but many of these also serve as guidance for players in terms of progr...
by mmmPI
Wed May 15, 2024 8:26 am
Forum: Mod portal Discussion
Topic: Mods webpage does not pull up the mod searched for
Replies: 2
Views: 190

Re: Mods webpage does not pull up the mod searched for

I think this relate to the default order in which the results are shown. By updated first, while, the result you expect are achieved if you sort the results by relevance.

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