Search found 8325 matches

by Loewchen
Thu May 16, 2024 8:50 pm
Forum: Technical Help
Topic: Lag in Big Sur
Replies: 32
Views: 9205

Re: Lag in Big Sur

Open a new topic following 52433, make sure to include the screenshots as well.
by Loewchen
Wed May 15, 2024 5:27 pm
Forum: Bug Reports
Topic: [1.1.107] Burning a fuel with burnt_result in a burner with no result slots locks up burner
Replies: 7
Views: 228

Re: [1.1.107] Burning a fuel with burnt_result in a burner with no result slots locks up burner

curiosity wrote:
Wed May 15, 2024 5:25 pm
Loewchen wrote:
Wed May 15, 2024 5:23 pm
There is also 99799.
That's also a month later.
That does not mean it got picked up first, this one is referenced in the changelog.
by Loewchen
Tue May 14, 2024 9:25 am
Forum: Ideas and Suggestions
Topic: Rear marker lights on the car
Replies: 7
Views: 401

Re: Where is the car headed?

As before, describe the feature you are suggesting in the title.
by Loewchen
Mon May 13, 2024 10:06 pm
Forum: Technical Help
Topic: Game crashes upon loading
Replies: 7
Views: 269

Re: Game crashes upon loading

Might not be a specific mod and you are just running out of memory.
by Loewchen
Mon May 13, 2024 8:40 pm
Forum: Technical Help
Topic: Game crashes upon loading
Replies: 7
Views: 269

Re: Game crashes upon loading

Open the mod-list.json in the mods folder and set all mods but the base mod to "enabled": false, save the file, start the game. If it still crashes, post the new log.
by Loewchen
Mon May 13, 2024 8:55 am
Forum: Technical Help
Topic: [1.1.104] Screen lag when using MacBook Pro 3 with Promotion
Replies: 2
Views: 242

Re: [1.1.104] Screen lag when using MacBook Pro 3 with Promotion

Anyone experiencing this issue, post a log of such a session, see 52433.
by Loewchen
Sun May 12, 2024 7:45 pm
Forum: Gameplay Help
Topic: Iron bardo
Replies: 1
Views: 136

Re: Iron bardo

Iron sticks are in the Intermediates tab (see picture), if you can not craft them then you are using a mod or scenario that removed them.

Image
by Loewchen
Sat May 11, 2024 6:51 pm
Forum: Gameplay Help
Topic: Pipe network glitch, too complex?
Replies: 5
Views: 419

Re: Pipe network glitch, too complex?

It doesn't happen on every load either. I have had about a dozen good ones and then another bad one. It's inconsistent and I'm wondering if this has anything to do with where I save the game last. If it's too far away maybe it doesn't load the chunk in properly? That is not possible, all of this up...
by Loewchen
Fri May 10, 2024 8:21 pm
Forum: General discussion
Topic: Removing rcu?
Replies: 12
Views: 662

Re: Removing rcu?

Hedning1390 wrote:
Fri May 10, 2024 7:56 pm
Is this true? and if it is; what is the reason to remove rcu in the base game?
Yes. To simply rocket production.
by Loewchen
Fri May 10, 2024 4:58 pm
Forum: Technical Help
Topic: Specific version
Replies: 5
Views: 433

Re: Specific version

Any later version would be able to load a 1.1.76 library and if the file is corrupted it would give a warning on start so getting this specific version is irrelevant for the issue at hand anyway. You might be simply looking in the wrong directory.
by Loewchen
Fri May 10, 2024 3:46 pm
Forum: Gameplay Help
Topic: Pipe network glitch, too complex?
Replies: 5
Views: 419

Re: Pipe network glitch, too complex?

When I load it without mods I did not see any issues, but some things are missing so demand could be lower. Generally the setup is not optimal for maximum throughput, best lay independent pipelines to the different consumers instead of interconnecting all into one network.
by Loewchen
Thu May 09, 2024 10:36 am
Forum: Outdated/Not implemented
Topic: Icon Configuration
Replies: 2
Views: 258

Re: Icon Configuration

You need to give your suggestions titles that clearly tell what you want.
If you don't edit them, I will close them.
by Loewchen
Wed May 08, 2024 11:02 am
Forum: Technical Help
Topic: Game Crashed
Replies: 1
Views: 97

Re: Game Crashed

See 108367
by Loewchen
Sun May 05, 2024 4:05 pm
Forum: Pending
Topic: [1.1.107] Crash randomly for seemingly no reason
Replies: 2
Views: 220

Re: [1.1.107] Crash randomly for seemingly no reason

Post a few more logs with crashes please.
by Loewchen
Sun May 05, 2024 11:37 am
Forum: Assigned
Topic: [Genhis] [1.1.104] Crash generating surface (FloatCast.hpp:129: -3.965784 < 0.000000)
Replies: 3
Views: 277

Re: [1.1.104] Crash when generating surface

You are 3 updates behind, can you reproduce this in the current version?
by Loewchen
Thu May 02, 2024 1:52 pm
Forum: 1 / 0 magic
Topic: [1.1.107] Crash (TrainManager::update)
Replies: 3
Views: 1398

Re: [1.1.107] Crash (TrainManager::update)

Those issues have nothing in common, this is a hardware problem.

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