Search found 7089 matches
- Tue Jun 03, 2014 10:52 am
- Forum: Ideas and Suggestions
- Topic: Auto-move the avatar when trying to build out of range.
- Replies: 5
- Views: 11375
Re: Auto-move the avatar when trying to build out of range.
You're probably right. However, I think that when these RTS command center and robots will have been added, if they are not available before a very long research path, they'll arrive "too late" to improve that very specific part of the game.
- Tue Jun 03, 2014 5:32 am
- Forum: Ideas and Suggestions
- Topic: Auto-move the avatar when trying to build out of range.
- Replies: 5
- Views: 11375
Re: Auto-move the avatar when trying to build out of range.
I admit that I have the exact same problem, I tend to focus on my mouse cursor, forgetting my char is not at the same position, and then buzzz >.<.
I'd love if an auto-goto place option was added.
I'd love if an auto-goto place option was added.
- Mon Jun 02, 2014 9:21 pm
- Forum: General discussion
- Topic: So i have an issue with the alien things
- Replies: 23
- Views: 9527
Re: So i have an issue with the alien things
There is also something I have learnt while playing : if you try to play green style (produce minimally, try to research solar panel and replace all your steam boilers as soon as possible with 0 emission clean electricity, ...) you'll end up losing the race against time : because even with 0 polluti...
- Mon Jun 02, 2014 10:56 am
- Forum: Pending
- Topic: [0.9.8] boost::filesystem::remove_all: Acc
- Replies: 1
- Views: 3720
[0.9.8] boost::filesystem::remove_all: Acc
Hi, I will first write down the exact way I use the game as I don't know yet which step(s) lead to the bug. Startup of my computer. I Launch manually Factorio (last version, I use the .zip version extracted in F:\Factorio_Win32_0.9.8\Factorio_0.9.8.9400). I am asked if I want updates, I click on &qu...
- Sun Jun 01, 2014 2:27 pm
- Forum: Gameplay Help
- Topic: Can't automate Boiler's?
- Replies: 4
- Views: 5641
Re: Can't automate Boiler's?
You have automated them. The inserters will start to insert when the number of coal pieces get lower than 5 (if I recall correctly). And only the number of needed boilers will consume coal to boil the water.
- Sun Jun 01, 2014 7:08 am
- Forum: Gameplay Help
- Topic: Need Help with Roboports
- Replies: 7
- Views: 2364
Re: Need Help with Roboports
It's (too) easy to have some structures damaged : take your shotgun, fire on a structure, and voilà ! Bug-free damage
- Sat May 31, 2014 5:31 pm
- Forum: Balancing
- Topic: "Free belt system" versus "belt circuit"
- Replies: 39
- Views: 24139
Re: "Free belt system" versus "belt circuit"
I wouldn't mind if higher tier belts had some sort of upkeep. But as always (or at least as most often), the hardest part of the game is the beginning imho. The moment when every single bit of resource counts. I think it would be OK for people who have been playing alpha for months (years ?) and who...
- Sat May 31, 2014 7:13 am
- Forum: Ideas and Suggestions
- Topic: planes and such
- Replies: 2
- Views: 1971
Re: planes and such
Great idea ! However, I would prefer something like a helicopter, which would allow stationary flight
- Fri May 30, 2014 3:41 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 221337
Re: Peace with Aliens
Hi, Bought the game like 2 days ago and spent most of my time on it since then :mrgreen:. Terrific game, and highly playable, even though it's still considered as alpha. My first post here to agree with the idea that it would enrich a lot the game if there was a choice between several game styles, a...