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by Koub
Tue Jun 03, 2014 10:52 am
Forum: Ideas and Suggestions
Topic: Auto-move the avatar when trying to build out of range.
Replies: 5
Views: 11375

Re: Auto-move the avatar when trying to build out of range.

You're probably right. However, I think that when these RTS command center and robots will have been added, if they are not available before a very long research path, they'll arrive "too late" to improve that very specific part of the game.
by Koub
Tue Jun 03, 2014 5:32 am
Forum: Ideas and Suggestions
Topic: Auto-move the avatar when trying to build out of range.
Replies: 5
Views: 11375

Re: Auto-move the avatar when trying to build out of range.

I admit that I have the exact same problem, I tend to focus on my mouse cursor, forgetting my char is not at the same position, and then buzzz >.<.
I'd love if an auto-goto place option was added.
by Koub
Mon Jun 02, 2014 9:21 pm
Forum: General discussion
Topic: So i have an issue with the alien things
Replies: 23
Views: 9527

Re: So i have an issue with the alien things

There is also something I have learnt while playing : if you try to play green style (produce minimally, try to research solar panel and replace all your steam boilers as soon as possible with 0 emission clean electricity, ...) you'll end up losing the race against time : because even with 0 polluti...
by Koub
Mon Jun 02, 2014 10:56 am
Forum: Pending
Topic: [0.9.8] boost::filesystem::remove_all: Acc
Replies: 1
Views: 3720

[0.9.8] boost::filesystem::remove_all: Acc

Hi, I will first write down the exact way I use the game as I don't know yet which step(s) lead to the bug. Startup of my computer. I Launch manually Factorio (last version, I use the .zip version extracted in F:\Factorio_Win32_0.9.8\Factorio_0.9.8.9400). I am asked if I want updates, I click on &qu...
by Koub
Sun Jun 01, 2014 2:27 pm
Forum: Gameplay Help
Topic: Can't automate Boiler's?
Replies: 4
Views: 5641

Re: Can't automate Boiler's?

You have automated them. The inserters will start to insert when the number of coal pieces get lower than 5 (if I recall correctly). And only the number of needed boilers will consume coal to boil the water.
by Koub
Sun Jun 01, 2014 7:08 am
Forum: Gameplay Help
Topic: Need Help with Roboports
Replies: 7
Views: 2364

Re: Need Help with Roboports

It's (too) easy to have some structures damaged : take your shotgun, fire on a structure, and voilà ! Bug-free damage 8-)
by Koub
Sat May 31, 2014 5:31 pm
Forum: Balancing
Topic: "Free belt system" versus "belt circuit"
Replies: 39
Views: 24139

Re: "Free belt system" versus "belt circuit"

I wouldn't mind if higher tier belts had some sort of upkeep. But as always (or at least as most often), the hardest part of the game is the beginning imho. The moment when every single bit of resource counts. I think it would be OK for people who have been playing alpha for months (years ?) and who...
by Koub
Sat May 31, 2014 7:13 am
Forum: Ideas and Suggestions
Topic: planes and such
Replies: 2
Views: 1971

Re: planes and such

Great idea ! However, I would prefer something like a helicopter, which would allow stationary flight
by Koub
Fri May 30, 2014 3:41 pm
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 205
Views: 221337

Re: Peace with Aliens

Hi, Bought the game like 2 days ago and spent most of my time on it since then :mrgreen:. Terrific game, and highly playable, even though it's still considered as alpha. My first post here to agree with the idea that it would enrich a lot the game if there was a choice between several game styles, a...

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