Search found 7111 matches

by Koub
Sat Jun 01, 2024 3:31 pm
Forum: General discussion
Topic: Please Make Science Packs Less Abstract
Replies: 10
Views: 1231

Re: Please Make Science Packs Less Abstract

Illiander42 wrote:
Sat Jun 01, 2024 12:19 pm
[...]
Does someone have a link to their explination?
viewtopic.php?t=20691
That's most probably what you're looking for, but there's not much detail unfortunately.
by Koub
Sat Jun 01, 2024 8:15 am
Forum: News
Topic: Friday Facts #413 - Gleba
Replies: 117
Views: 18135

Re: Friday Facts #413 - Gleba

Absolutely love this one too. It gives the alien vibe I feel when I see first half of the Paleozoic landscapes re imagined. Anywhere from the Cambrian, even maybe Precambrian, all the way to the Silurian, maybe Devonian period. When I hear the stomp et the end, I think : https://rd-prod.twic.pics/me...
by Koub
Sat Jun 01, 2024 7:42 am
Forum: Implemented in 2.0
Topic: Strict Reqest/buffer chests qantity
Replies: 1
Views: 197

Re: Strict Reqest/buffer chests qantity

This is going to be a thing as soon as 2.0 is out, at least in some form. There will be a "trash unrequested" checkbox on the logistic requests interface for anything that can actually directly request to the logistic network. Source : https://factorio.com/blog/post/fff-382 [Koub] Moving t...
by Koub
Thu May 30, 2024 12:17 pm
Forum: Ideas and Suggestions
Topic: Snapping templates
Replies: 3
Views: 313

Re: Snapping templates

I'm pretty sure what you described can't / won't be added as is with any entity, and the game just guessing what entity should be the one to be used for snapping. But maybe could this be moddable, with an entity designed specifically for the purpose of blueprint snapping, forcing the game to place b...
by Koub
Sun May 26, 2024 10:20 am
Forum: General discussion
Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
Replies: 136
Views: 33437

Re: 2.0 Release Date

hc289 wrote:
Sat May 25, 2024 8:47 am
[...] is there a firm release date set yet?
No, not yet.
by Koub
Sun May 26, 2024 10:14 am
Forum: Ideas and Suggestions
Topic: Blueprint Editor Shift Drag Box / Rectangle selection in Blueprint Editor
Replies: 6
Views: 2203

Re: Blueprint Editor Shift Drag Box / Rectangle selection in Blueprint Editor

[Koub] Merged into an older thread with the same suggestion.
by Koub
Thu May 23, 2024 12:42 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 69
Views: 10379

Re: Friday Facts #411 - All about asteroids

Anybody else having trouble having motivation to start a new run until the updates? Me :). I've had the itch for a new Factorio game since around mid-March, but have been reluctant to start one, knowing I likely wouldn't have been done with it by this summer, when the expansion is planned so far. I...
by Koub
Wed May 22, 2024 8:20 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 83
Views: 7666

Re: Fluid Mechanics Still Broken, 6 Years Later?

[Koub] Merged into the slightly older locked thread about the same subject.
by Koub
Sat May 18, 2024 5:54 pm
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 108
Views: 16292

Re: Friday Facts #410 - Rocket turret & Target priorities

gGeorg wrote:
Sat May 18, 2024 10:48 am
[...]
Qon wrote:
Sat May 18, 2024 5:37 pm
[...]
[Koub] I'm OK with you discussing on that, but please, do so in the thread where Qon showcases his build, not here, where it's mostly off topic. Or in private if you prefer settling things just between you. And obviously, please keep things respectful.
by Koub
Wed May 08, 2024 4:58 pm
Forum: Ideas and Suggestions
Topic: Putting a plan in a book
Replies: 7
Views: 658

Re: Putting a plan in a book

Not sure what you're getting at. You can already put blueprints in a blueprint book. You can also put a blueprint book inside another blueprint book. What are you wanting to do? Simple drag and drop. Current way of taking a blueprint or a book from one's library to move it into a book is pretty uni...
by Koub
Wed May 08, 2024 4:48 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1473

Re: New Research - Drone Charging Speed

Oh I understand. We can see that with quality, personal roboports will get a significant boost too : https://cdn.factorio.com/assets/blog-sync/fff-375-assembling-machine-tooltip.png We see an epic MK2 roboport with 7 charging ports (standard has only 4). So I guess legendary will have 8 ports. Charg...
by Koub
Wed May 08, 2024 8:33 am
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1473

Re: New Research - Drone Charging Speed

I briefly scrolled through these replies, and I don’t believe anyone has brought it up yet, so I’m just dropping in to remind you all: Higher quality robots will have larger batter capacity, and higher quality roboports will have an increased charge speed Both of these bonuses will be determined by...
by Koub
Tue May 07, 2024 7:45 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1473

Re: New Research - Drone Charging Speed

The quicker the bot, the faster it discharges, while the charging time remains constant => with a constant logibot number, the quicker they are, the more one has to add roboports until it becomes impractical. For a given cargo size, if you ignore the 3kW drain (which is reasonable after the first f...
by Koub
Tue May 07, 2024 5:56 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1473

Re: New Research - Drone Charging Speed

Hang on, that sounds really counterintuitive. Can you do a worked example or something to make it obvious? Taken from this wiki page : Energy consumption : 5 kJ/m Drain : 3 kW (3 kJ/s) Energy capacity : 1.5 MJ (electric), so 1500 kJ The basic movement speed of logistic robots is 0.05 tiles/tick (3 ...
by Koub
Tue May 07, 2024 1:53 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1473

Re: New Research - Drone Charging Speed

My vote is for battery size. Let them travel longer without needing to recharge. Most of the charging time is in that last slow crawl to be over the charging point, so reducing how often they need to do that would give them more uptime, while also making large-scale construction jobs smoother. I'm ...
by Koub
Tue May 07, 2024 6:15 am
Forum: General discussion
Topic: Quality level names poll
Replies: 92
Views: 10418

Re: Quality level names poll

[Koub] Not much on topic - if anything - has been added to the debate in the past couple months, I think the thread has outlived its purpose. Locking it.
by Koub
Tue May 07, 2024 6:06 am
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1473

Re: New Research - Drone Charging Speed

This would make logistic bots even more overpowered than they already are. Overpowered compared to what ? The 4th tier of ultrafast belts ? The new stack inserters ? Bots give convenience and good spike capability where belts give throughput capability. Once bots get enough speed upgrades, the numb...
by Koub
Mon May 06, 2024 9:05 pm
Forum: Ideas and Suggestions
Topic: integrating the "alt-mode" into the default graphics
Replies: 39
Views: 9002

Re: integrating the "alt-mode" into the default graphics

[Koub] Merged several threads with similar suggestions.
by Koub
Wed May 01, 2024 7:50 am
Forum: Ideas and Suggestions
Topic: Mod management
Replies: 1
Views: 202

Re: Mod management

Have you tried this button ?
2024-05-01 09_46_14-Factorio 1.1.105.jpg
2024-05-01 09_46_14-Factorio 1.1.105.jpg (368.49 KiB) Viewed 195 times

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