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by mmmPI
Wed May 15, 2024 11:55 am
Forum: General discussion
Topic: It is pointless to increase the difficulty of the game
Replies: 22
Views: 1041

Re: It is pointless to increase the difficulty of the game

I disagree that they are useless, they are just not about difficulty. Some of the Factorio achievements such as "Eco unfriendly" and "Getting on track" can, as you described, provide information to developers but many of these also serve as guidance for players in terms of progr...
by mmmPI
Wed May 15, 2024 8:26 am
Forum: Mod portal Discussion
Topic: Mods webpage does not pull up the mod searched for
Replies: 2
Views: 123

Re: Mods webpage does not pull up the mod searched for

I think this relate to the default order in which the results are shown. By updated first, while, the result you expect are achieved if you sort the results by relevance.
by mmmPI
Wed May 15, 2024 8:23 am
Forum: General discussion
Topic: It is pointless to increase the difficulty of the game
Replies: 22
Views: 1041

Re: It is pointless to increase the difficulty of the game

I also think achievement are useless for players, they do not increase the game difficulty, they document something that happened. I read devs use them to gauge what players are doing and which hurdle they are facing. So i wouldn't be surprise to see some new related to space, more like milestones. ...
by mmmPI
Mon May 13, 2024 7:19 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Code-Convention for circuit networks
Replies: 13
Views: 1506

Re: Code-Convention for circuit networks

Nidan wrote:
Mon May 13, 2024 6:54 am
You're on the right track there. Is your copy older than the latest burst of conversation in that thread?
Yes but i tried to keep it up to date with the new additions, i must have missed something that wouldn't be the first time :|
by mmmPI
Mon May 13, 2024 5:57 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Code-Convention for circuit networks
Replies: 13
Views: 1506

Re: Code-Convention for circuit networks

The task was aimed towards OP, but since I asked what function the bp serves and you reacted to it, I might as well mention that you might be aware of the source. It's not an RNG; the reason I added "(obvious?)" was the use of "each" in each combinator. I edited the bp to fix th...
by mmmPI
Sun May 12, 2024 7:26 pm
Forum: Cheatsheets / Calculators / Viewers
Topic: Code-Convention for circuit networks
Replies: 13
Views: 1506

Re: Code-Convention for circuit networks

The second version had extra power poles for in- and output. But considering that there aren't any looping wires the choices for in- and output are limited. I agree, for the blueprint to be used the choices are limited and a little effort could help me find how to use it for its intended purpose. &...
by mmmPI
Sun May 12, 2024 4:59 pm
Forum: Cheatsheets / Calculators / Viewers
Topic: Code-Convention for circuit networks
Replies: 13
Views: 1506

Re: Code-Convention for circuit networks

The number. Based on the proposed method, the signal would be "S0". Ok, you are correct ,it's mentionned in the description, but why no 0# ? x) That's not exactly the notation i proposed, and it's what i'm going to blame if the reproduction is not the same as the description : 0eNrtWltv2j...
by mmmPI
Sun May 12, 2024 4:32 pm
Forum: General discussion
Topic: Puzzle with beacon and electricity
Replies: 0
Views: 163

Puzzle with beacon and electricity

Setup : Puzzle.png 0eNqd19tunDAQBuBXqXzNRvgEhqfIfRVFhlpbS16DOFTZrHj3GtJso8Qje3IHCD7smX9nxY10bjXjZP1C2hux/eBn0v68kdmevXb7teU6GtISu5gLKYjXl/1sHpyeTqP2xpGtINb/Mi+kpdtTQYxf7GLNG3OcXJ/9eunMFG64A53R4V0BHIc53B4Ow6sCcWLsQRbkGo5o+SC3rfiCsDRCVQrh/xF7Phln+mWy/WkcnIktir5pKuzVG3v+3Q3rtO+wforY4m7rvl8vq9PLMMVW2by...
by mmmPI
Fri May 10, 2024 12:29 pm
Forum: Bug Reports
Topic: [1.1.107] Nested blueprint books exhaust server memory
Replies: 4
Views: 331

Re: [1.1.107] Nested blueprint books exhaust server memory

I have no idea how much weights my blueprints, i did some large books for music that i don't want to upload everytime i go on multiplayer, but those are quite a mess, my poor organisation skill may cause me to nest some books and forgot they are there. For now i "think" i have a group with...
by mmmPI
Fri May 10, 2024 12:09 pm
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 95
Views: 12742

Re: Friday Facts #410 - Rocket turret & Target priorities

As far as i can tell, it will be possible to read the ammunition inside the turret, and as such monitor from circuits when a rocket (or else) is shot by the turret. Then it is possible to add a speaker and different instruments so as to know which area is firing just using global sound ? To me that'...
by mmmPI
Fri May 10, 2024 3:36 am
Forum: Combinator Creations
Topic: Random Number Generator
Replies: 1
Views: 191

Re: Random Number Generator

There is the gameplay help section of the forum by the way ;) 0eNrtmNtuozAQhl/FsrQ3u6QKp5xU9aIvsFL3ptLuChEYkpHARsZ0N4ry7muHpA0UNiZUbS56g2Iy/PbMNx4ftnSZlpALZJIutjSGIhKYS+SMLqjkOUkhkSTirJAhkwQLggwlhikpAGKLFGtepjFZApGlYIQnCeEsAoKyIKJkDNnqF1tyKXlWU5FrIClmKEnCxb4lQhYrI1ZmSxAWiSEJy1QeXydCPcZEcuL4v5iAMCYCC...
by mmmPI
Thu May 09, 2024 8:02 pm
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 170
Views: 20515

Re: Friday Facts #409 - Diminishing beacons

That's fair. When you say that your opinion is unlikely to change, I got the impression that you thought I was trying to change it, so I just wanted to let you know that I wasn't. I said without "logical argument" it's unlikely to change. I didn't mean it as a idiomatic expression, i real...
by mmmPI
Thu May 09, 2024 4:01 pm
Forum: Off topic
Topic: Was at the Gym
Replies: 2
Views: 314

Re: Was at the Gym

and made into ? :D
by mmmPI
Thu May 09, 2024 3:53 pm
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 170
Views: 20515

Re: Friday Facts #409 - Diminishing beacons

Nope, not at all. Maybe I made them up! It's your job to figure that out. It's only my opinion that quality modules would probably work the way the devs said they would - an informed opinion based on the previous statement, but it could be changed without my knowledge at any time, or I could even h...
by mmmPI
Thu May 09, 2024 5:28 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 170
Views: 20515

Re: Friday Facts #409 - Diminishing beacons

"In fact" is an English idiom roughly equivalent to "moreso" or "furthermore", It doesn't require that anything involved in the sentence be a fact. Everything I say is, implicitly, my opinion, by virtue of my having said it. I disagree, twice, the most obvious : I know...
by mmmPI
Thu May 09, 2024 3:33 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Code-Convention for circuit networks
Replies: 13
Views: 1506

Re: Code-Convention for circuit networks

[*] 0 - each -> each Tell me when you've reassembled this… To discuss what this does is probably impossible from just the above lists. I will have to try later because i got stuck : is this a "0" as the digit 0 as value, or is this "0" the signal "0" the digit that rep...
by mmmPI
Thu May 09, 2024 12:35 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 170
Views: 20515

Re: Friday Facts #409 - Diminishing beacons

It won't; in fact, it most likely removes the limited flexibility we currently have. This is not a fact, to me this is a speculation presented as a fact. Because unlike the devs who are tweakings the games and getting feedback on the consequences while having the full picture of the expansion, we a...
by mmmPI
Wed May 08, 2024 5:34 pm
Forum: Cheatsheets / Calculators / Viewers
Topic: Code-Convention for circuit networks
Replies: 13
Views: 1506

Re: Code-Convention for circuit networks

Made me think of chess moves notations. Took centuries for people to agree on one and there is arguably less information to encode that people could disagree on the format. I like the idea, but when reading the proposal, i'm even more lost than when trying to put things apart in editor mode to under...
by mmmPI
Tue May 07, 2024 9:07 pm
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 170
Views: 20515

Re: Friday Facts #409 - Diminishing beacons

but at the highest end, a single building fully beaconed with tier 5 speed modules would require cooling infrastructure on the scale of say, a 4-reactor setup. That when i start to consider how wide would be the coverage of this beacon, because if it is not at least the scale of the 4-reactor, it w...
by mmmPI
Tue May 07, 2024 8:40 pm
Forum: Ideas and Suggestions
Topic: New Research - Drone Charging Speed
Replies: 22
Views: 1178

Re: New Research - Drone Charging Speed

I wonder how something like this could affect any of this if made vanilla? https://mods.factorio.com/mod/Robot_Battery_Research I don't have the time right now myself to really look into any of it, but if no one else does in the next... 6?... hours, I'll try crunching some numbers. I'm just not sur...

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