Search found 2811 matches
- Mon Apr 29, 2024 5:01 pm
- Forum: Combinator Creations
- Topic: Robots generating endlessly new "music"
- Replies: 24
- Views: 3407
Re: Robots generating endlessly new "music"
So the last module before the speakers can finally play look like this : Structure manager.jpg 0eNrlXU1v20YQ/SsFz3LA/d4V0N57aQ9pT0Ug0BLtEJAogaKMGIH+e0nJqR1phzuzSbUkfAkgS5ph3s6+mZ15FL9m9+tDuWuqus3mX7Nqua332fyfr9m+eqyLdf+39nlXZvOsastNNsvqYtO/assv7W5dtOXdumgey7vH7XqVHWdZVa/KL9mcHWdBE6tyWa3K5m653dxXddFu...
- Mon Apr 29, 2024 3:52 pm
- Forum: Combinator Creations
- Topic: Robots generating endlessly new "music"
- Replies: 24
- Views: 3407
Re: Robots generating endlessly new "music"
Modular version number 1 ( the first that worked when reassembled) In the continuation of the previous experiment, i developped less the "robot" aspect, and tried to give more settings to configure for the users so that it's less playing a certain music by itself with many variations on i...
- Mon Apr 29, 2024 11:55 am
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 83
- Views: 7051
Re: Fluid Mechanics Still Broken, 6 Years Later?
I see what you did there : 33 pipes.jpg You used 3 parralel row of 33 34 and 35 pipes , twice which according to the wiki : https://wiki.factorio.com/Fluid_system is enough to carry the water for the 2 assemblies machines, since even 50 pipes would provide with 1000 fluid per second in such lane, an...
- Mon Apr 29, 2024 11:01 am
- Forum: Modding help
- Topic: How to interpret "probability" property expression?
- Replies: 9
- Views: 597
Re: How to interpret "probability" property expression?
That must be at least 3 or 4 years maybe double that since i read that in an FFF maybe not sure, i tried looking at the changelog for crude oil in the wiki to see if at some version of the game it was mentionned a rule for placement that would differ, but i couldn't find anything. I would have tried...
- Mon Apr 29, 2024 10:31 am
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 1629
Re: Precision generic fluid routing and splitting
First I want to say I'm glad you like my maniac fluid sushi :D - If you push into a tank over 40% (10000) fluid full When attempting to redo the setup shown with the 5.2 and 10.4 leftover fluids with various starting of initial fluid in the left tank and using the feature of the editor to "tic...
- Mon Apr 29, 2024 8:17 am
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 83
- Views: 7051
Re: Fluid Mechanics Still Broken, 6 Years Later?
I have been patient thus far and do not like repeating myself. Anyone can reproduce those unpredictable issues in the editor within the first placement of a pipe as part of a pipe logistic. Saying that it is not a problem doesn't make it not one. Yes, very patient, i agree, but i am doubting someho...
- Sat Apr 27, 2024 10:56 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 83
- Views: 7051
Re: Fluid Mechanics Still Broken, 6 Years Later?
I have found a way to more than double the throughput from 1200 all the way up to 3000 fluid per second ! I think in no time it will become the new standard : Throughput optimisation.jpg 0eNqV1dtqhDAQBuBXkbl2l5w8Xvct2lJ0DduAxqCxVMR3b3a96EqlP3tpmPkYzE9mobqdtBuM9VQu1OjxMhjnTW+ppMk5PURtZXUkGWNvtu6977vt...
- Sat Apr 27, 2024 9:14 pm
- Forum: Combinator Creations
- Topic: Euclidean Algorithm for Greatest Comon Divisor (GCD)
- Replies: 6
- Views: 539
Re: Euclidean Algorithm for Greatest Comon Divisor (GCD)
Only if A = B it shows nothing. There could be a special derivation to show the number that's just 1 combinator connected to both constant and doing if A=B output A then a wire of the appropriate color to connect the ouput as both LCM and GDC. The same seems to happen if A is an exact multiple of B...
- Sat Apr 27, 2024 6:38 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 83
- Views: 7051
Re: Fluid Mechanics Still Broken, 6 Years Later?
I thought there could have been a misunderstanding between 1200 fluid per second for offshore pump and 12000 fluid per second for regular pump which could cause an unecessary worrying about max throughput of pipes and thought it could help to dispell the misunderstanding if one has been playing with...
- Sat Apr 27, 2024 3:26 pm
- Forum: Combinator Creations
- Topic: Euclidean Algorithm for Greatest Comon Divisor (GCD)
- Replies: 6
- Views: 539
Re: Euclidean Algorithm for Greatest Comon Divisor (GCD)
At risk of stating the obvious, if A >= B then neither LCM or GCD will get output. That is not the case to me. I'm not sure what happened during your test but i would rather suspect an overflow ? You can try with A = 125435 and B = 4234, or the reverse and the result are the same to me , and the sa...
- Sat Apr 27, 2024 3:14 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 83
- Views: 7051
Re: Fluid Mechanics Still Broken, 6 Years Later?
The standard pipe length between pumps is typically 17 sections, giving 1,200 units per second. According to who ? why 17 ? seem to me quite the arbitrary number. That is the actual measured flow rate in game according to the wiki: https://wiki.factorio.com/Fluid_system#Pipelines But everything thi...
- Sat Apr 27, 2024 2:58 pm
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 1629
Re: Precision generic fluid routing and splitting
- If you push into a tank over 40% (10000) fluid full When attempting to redo the setup shown with the 5.2 and 10.4 leftover fluids with various starting of initial fluid in the left tank and using the feature of the editor to "tick once", i realized sometimes there will be some leftovers...
- Sat Apr 27, 2024 9:52 am
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 152
- Views: 17235
Re: Friday Facts #408 - Statistics improvements, Linux adventures
I had no particular suggestions for the statistics, it sound already good to me that there is a possibility to show each planet stats or "global"(galactic ?/total ?/combined ?) stats. I think re-ordering the more produced/consumed item so that the second column start with the 2nd most prod...
- Sat Apr 27, 2024 9:44 am
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 83
- Views: 7051
Re: Fluid Mechanics Still Broken, 6 Years Later?
I will start with an example direct from one of the FFF posts. IMO that's a terrible example to show that "current fluid mechanic is broken", since we have no idea if it is using or not the same mechanic than currently. Another reason is that the original post is about the update order an...
- Fri Apr 26, 2024 10:00 am
- Forum: Modding help
- Topic: How to interpret "probability" property expression?
- Replies: 9
- Views: 597
Re: How to interpret "probability" property expression?
Sorry if that's not very helpful : i attempted to use the code linked because i was curious, but i got an error when using it as console command. I wanted to test an hypothesis, because i think i read something one time but couldn't find source that there are special rules for crude oil placement to...
- Fri Apr 26, 2024 9:50 am
- Forum: Combinator Creations
- Topic: Euclidean Algorithm for Greatest Comon Divisor (GCD)
- Replies: 6
- Views: 539
Re: Euclidean Algorithm for Greatest Comon Divisor (GCD)
How convenient are setups that deliver results over an undetermined number of tics? I speak not about the detecting that result is ready, but about synchronizing with other data signals that can change over the time. In other words, such function cannot be pipelined (unless linearized). I don't kno...
- Thu Apr 25, 2024 7:22 pm
- Forum: Mod portal Discussion
- Topic: New Dependencies Page
- Replies: 7
- Views: 2046
Re: New Dependencies Page
Very good, the reverse look up is the feature i wanted to use the most and it's working for finding the tweak i couldn't find last time i attempted to find a tweak of an existing mod that didn't referenced it by its full name
- Thu Apr 25, 2024 6:24 pm
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 1629
Re: Precision generic fluid routing and splitting
Well, actually, I figured out the exact situations in which it occurs, which I put in my first post: - If you have a segment of two or more pipe tiles in a row - If you have a pump facing a tank that doesn't have three pipe-pump segments separate behind it - If you push into a tank over 40% (10000)...
- Wed Apr 24, 2024 9:50 pm
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 1629
Re: Precision generic fluid routing and splitting
Trying to implement the Euclidean algorithm with combinators in a neat way is giving me a headache... So i did some researchs, and i made a thing to math out the GCD, which seem to be what the Euclidean algorithm is about: https://forums.factorio.com/viewtopic.php?f=193&t=113159 It's not doing ...
- Wed Apr 24, 2024 9:47 pm
- Forum: Combinator Creations
- Topic: Euclidean Algorithm for Greatest Comon Divisor (GCD)
- Replies: 6
- Views: 539
Euclidean Algorithm for Greatest Comon Divisor (GCD)
Source : https://en.wikipedia.org/wiki/Euclidean_algorithm GCD.jpg 0eNrlWdGOozYU/RVkqU8lq5gAITxUSnalfa3afeuMkAM3E0tgI2NmG434gP5Fv61fUgOThCRksclkWu2+RCE2h8s59/j6Oi9onZaQC8okCl9QAkUsaC4pZyhEv4O0lhZhibWyKLNizgpJmFRfsjVlRHJRPLBfUxKDVfAM5Jayp3oiseItFNJubhVcEgmW3IIaKkBIEJbkVpkn+58/f/xk8c3+SQ/sNyjKVFq0sIot...