Search found 5 matches
- Thu May 16, 2024 5:40 am
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 101
- Views: 14947
Re: Friday Facts #410 - Rocket turret & Target priorities
It's possible to use a laser turret as a detector. But I do agree that a wire to the laser turret would be nice to have. But will it be UPS performant? That might be the reason that easier solutions for disconnecting laser turrets haven't been implemented. Yes, you can use turrets as turret activit...
- Sun May 12, 2024 6:42 pm
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 101
- Views: 14947
Re: Friday Facts #410 - Rocket turret & Target priorities
I feed ammo to a gun turret from a crate and I read crate contents. If crate is not full, a power switch will trigger and lasers will activate. Yes, but since we're getting circuit network connection for turrets anyway it would be nice to be able to get this information directly instead of having t...
- Fri May 10, 2024 8:29 pm
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 101
- Views: 14947
Re: Friday Facts #410 - Rocket turret & Target priorities
For turret target priority, I hope you didn't forget to put players as one of the available targets :P Maybe even let us write down specific names to target? So, from the footage in the FFF, looks like they have 360 arcs. So, basically there will be NO WAY to avoid blowing up your own defences if yo...
- Fri May 10, 2024 2:57 pm
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 101
- Views: 14947
Re: Friday Facts #410 - Rocket turret & Target priorities
That's cool, I bet we're getting them on the green planet. But now I also want shotgun, discharge, and cannon turrets... Could we get a circuit connection output for turrets that reads when they're active? You could use a drop in the ammo output to hack it together, but it wouldn't work for ammo-les...
- Fri Apr 19, 2024 11:14 am
- Forum: News
- Topic: Friday Facts #407 - Automating a soundtrack
- Replies: 52
- Views: 8472
Re: Friday Facts #407 - Automating a soundtrack
That first (and third) WIP track sounded... really bad. Distractingly bad. I hope that's "just started" WIP not "final touches" WIP.