Setting a logistic chest active to false should make the logistic network ignore the chest
Posted: Thu Sep 12, 2019 6:28 pm
Hi,
If possible, i would love for logistical chests (Prototype/LogisticContainer) to be ignored by the logistic network logic when the entity's active state is set to false.
But the player should still be able to use the chest, as in store items manually and set logistical requests, scripts getting the logistical requests of the entity should still return the logistical request slots even if the active is set to false.
If possible, i would love for logistical chests (Prototype/LogisticContainer) to be ignored by the logistic network logic when the entity's active state is set to false.
But the player should still be able to use the chest, as in store items manually and set logistical requests, scripts getting the logistical requests of the entity should still return the logistical request slots even if the active is set to false.