Request for max force # to be increased

Things that we aren't going to implement
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swizzlewizzle
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Request for max force # to be increased

Post by swizzlewizzle »

I'm using a player's tech tree in a variety of ways where I don't want other players in the same game to also have. Every player needs to have their own force so that tech can be tracked on a per-player basis.

However, the current max force limit is 61, meaning that at higher player counts, it could be impossible for me to assign players with their own force.

It doesn't seem like it would be a problem for the force limit to be removed, or at least increased to 1024+ - could this be done, please?

posila
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Re: Request for max force # to be increased

Post by posila »

I am sorry to crush your hopes and dreams, but 1024 is never gonna happen. Number of forces is limited to 64 (of which player, enemy and neutral always exist) because that is number of bits in a ... uh ... 64 bit interger types.

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