Search found 4 matches
- Mon Mar 11, 2024 2:12 pm
- Forum: News
- Topic: Friday Facts #401 - New terrain, new planet
- Replies: 102
- Views: 21950
Re: Friday Facts #401 - New terrain, new planet
The rivers looked cool, I'd love to see them in map gen. Just make sure those are not cutting lands from one lake to another, but have really narrow start somewhere in the land and get wider as progressing to closest lake or another river.
- Sat Jun 29, 2019 12:28 pm
- Forum: Duplicates
- Topic: [0.17.52] Crash while automatically saving
- Replies: 0
- Views: 516
[0.17.52] Crash while automatically saving
I was playing with rails, but my game crashed while autosaving. Attaching log and 2 autosaves: the one while game crashed and previous one. As far sas I can remember I tried to right-click while game was autosaving. Unfortunately I don't know how I forced the crash, also can't reproduce the situatio...
- Fri Mar 15, 2019 9:44 am
- Forum: Minor issues
- Topic: Starting on a small isle?? Read this before you post!
- Replies: 33
- Views: 37994
Re: Starting on a small isle?? Read this before you post!
I have an idea that will fix 99% of this "not a bug". How about giving player a bit of landfill? 20 as starter pack should be good for 2 reasons: - get out from island - set starting pump in better position This solution is also really easy to implement, as it changes only starting equipme...
- Fri Mar 15, 2019 9:35 am
- Forum: Not a bug
- Topic: [0.17.12] no mod sync for savegames
- Replies: 5
- Views: 1364
Re: [0.17.12] no mod sync for savegames
Maybe, just maybe, we could add a confirmation dialog, something like (You are loading the save, but the mods are different, it will have consequences (removing entities, etc), are you sure to continue, or you want to sync?) Yes please. It is always good to warn people that they can destroy their c...