Search found 11 matches

by Ntek
Wed Apr 26, 2017 6:59 am
Forum: Resolved Problems and Bugs
Topic: [0.13.17] Biters build too close to players structues
Replies: 24
Views: 8699

Re: [0.13.17] Biters build too close to players structues

Well ok, thats why I quited play.

It was not possible to build large train-network because of that the train will collide with large bug, get stuck, and be destroyed. The game ended in going around and do manual maintenance on train network.
by Ntek
Sun Apr 23, 2017 7:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17] Biters build too close to players structues
Replies: 24
Views: 8699

Re: [0.13.17] Biters build too close to players structues

Continue play after a paus in playing.

The bug is not corrected.
by Ntek
Wed Sep 28, 2016 5:06 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17] Biters build too close to players structues
Replies: 24
Views: 8699

Re: [0.13.17] Biters build too close to players structues

I don't consider this a bug. If you built rails right through biter territory would you expect them to just ignore everything happening that you did? Now the same applies for building rails and then the biters migrating around instead of a magical "oh we can't build bases here because there's ...
by Ntek
Sun Sep 04, 2016 12:07 pm
Forum: Balancing
Topic: Train is too vulnerable versus green alien(Big problem!)
Replies: 22
Views: 10353

Re: Train is too vulnerable versus green alien(Big problem!)

I having about the same problem. I play my games in Marathon mode. That means that everything is extremely expensive and it takes lot of resources to evolve the factory. The pictures is showing my current game. One main base 15 self sustained Exp with automated replacement of spare-towers, ammo and ...
by Ntek
Fri Aug 26, 2016 9:49 pm
Forum: Duplicates
Topic: [0.13.18] Undergound belt inserter error
Replies: 4
Views: 1553

Re: [0.13.18] Undergound belt inserter error

Yes it is! :)

Saw that you are not sure if that is a bug or not. I think it is a strange behaviour but it is not a big thing. Does not affect game-play-experience.
by Ntek
Fri Aug 26, 2016 9:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17] Biters build too close to players structues
Replies: 24
Views: 8699

Re: [0.13.17] Biters build too close to players structues

I do think that the intention was good. But in this case it have cripple the meaning to build rail then you have to protect it with walls and towers. A base. In my case probably several thousand of them and it will still not help because of that the bug nest spawn to close to the tower, but just out...
by Ntek
Fri Aug 26, 2016 8:26 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17] Biters build too close to players structues
Replies: 24
Views: 8699

Re: [0.13.17] Biters build too close to players structues

Add a example:

The picture show a new bug nest that have been created by/on the rail just after I kill the one before.

In a wast rail-network its begin to be boring to always have to follow the rail back and forth to change locomotive clean out bug nest that have been created over the rail.
by Ntek
Fri Aug 26, 2016 7:24 pm
Forum: Duplicates
Topic: [0.13.18] Undergound belt inserter error
Replies: 4
Views: 1553

Re: [0.13.18] Undergound belt inserter error

Well, the inserter before/after the underground belt cant find any place on the belt for more Iron Ore but by the entrance/exit of the underground belt there is suddenly place on the belt.
by Ntek
Fri Aug 26, 2016 6:16 pm
Forum: Duplicates
Topic: [0.13.18] Undergound belt inserter error
Replies: 4
Views: 1553

[0.13.18] Undergound belt inserter error

Inserter finds place on full belt then entering underground belt. Se picture

factorio bug.jpg
factorio bug.jpg (123.99 KiB) Viewed 1553 times
I
by Ntek
Wed Aug 24, 2016 5:31 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.17] Biters build too close to players structues
Replies: 24
Views: 8699

Re: [0.13.17] Biters build too close to players structues

It's a bug. In my current game I have about 14 expansions (marathon) and half of my time goes to clean out bug nest that building over my rails and placing new locomotives for those that have been destroyed. It is not possible to automate that. In my point of view the insect should not want to build...

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